Or, to rephrase the question,
1) will meddling with UNITPROD and other files lead to gamesave corruption?
2) If it does, but you exit the game, undo the changes, restart the game and reload a save made before the alterations, will it work properly again?
Case (2) would be for purposes of making experimental changes but using a campaign in progress so that changes to units known to be already present can be seen immediately, without requiring some hours of playtesting to build up the required tech level.
I'm sure I've raised this before but perhaps not in the right place, so I'll try here. I've also seen the same question embedded within threads about other things but it would be better if a clear cut answer could be given in a thread with this title.
I don't think a simple 'yes' or 'no' fully answers the question, either. There are numerous files which can be edited, so I would prefer to see specifics like "editing file X.txt is okay but editing file Y.txt is a no-no".
I'm posting this after just having read the "Hero Creator" thread and it was mentioned how changing DEFAULT_HEROES can lead to corruption (return to startpos but player is the rebels...).
If I've overlooked some modding basics, like you're always supposed to create an extra directory and clone the txt files before altering them, then you are welcome to set me straight.
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