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    Default Campaign from a small part for 1.4 BI

    I am copying the post by Monkwarrior to reflect the 1.4 map for this tutorial:

    https://forums.totalwar.org/vb/showthread.php?t=50447

    The end result will be:



    GENERAL REMARKS

    Prepare the new folder
    bi\Data\world\maps\campaign\small_map

    It must contain:

    \bi\data\world\maps\base

    descr_disasters.txt
    descr_regions.txt
    descr_regions_and_settlement_name_lookup.txt
    descr_terrain.txt
    map_climates.tga
    map_features.tga
    map_ground_types.tga
    map_heights.tga
    map_regions.tga
    map_roughness.tga
    map_trade_routes.tga

    delete map.rwm and map_heights.hgt
    files water_surface.tga and map_FE.tga were not modded.

    bi\data\world\maps\campaign\barbarian_invasion

    descr_events.txt
    descr_mercenaries.txt
    descr_strat.txt
    descr_win_conditions.txt
    radar_map1.tga
    radar_map2.tga

    files descr_harvests.txt, map_factionname.tga and all ingame_maps files were not modded.

    bi\data\text

    barbarian_invasion_regions_and_settlement_names.txt


    Once you have these files collected in a safe place other than their orginial location, you may continue.

    Tools: Adobe Photoshop and ImageReady 7.0 (if you have other programs you should find the same tools)
    As general advices:
    - Cut only in one direction each time.
    - Save the successful cut in another folder (as many versions as you do)
    - Cut all the maps at the same time
    - Change also the txt files at the same time.

    Also the hgt_converter.zip:

    http://www.totalwar.org/Downloads/Rt...ads/RTWupload/

    As an example we are going to make a map of the greek peninsula, with most of Minor Asia and Cyprus.
    Last edited by SirNateofWessex; 10-18-2005 at 04:43.
    Please Note: I do not work for Creative Assembly or Sega.

    https://www.youtube.com/user/itsmymillertime
    Latest Video: #224 2v2 MP Siege Shogun 2 Commentary
    Added: September 5, 2011

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