You mean the temples or churches are cheaper in BI if you hold Ephesus? I know they work in RTW 1.3 but the question is can they be made to work also in BI?Originally Posted by Kraxis
You mean the temples or churches are cheaper in BI if you hold Ephesus? I know they work in RTW 1.3 but the question is can they be made to work also in BI?Originally Posted by Kraxis
Well they seem to have left in some code for wonders. My guess is that the B.I exe will call the relevant 1.3 files, so maybe that's where we should start. Does anyone know where the effects are defined in RTW?
Code:wonder { temple data/models_strat/wonder_artemis.cas 200 0 pyramids_and_sphinx data/models_strat/wonder_pyramids.cas 200 0 statue data/models_strat/wonder_artemis.cas 200 0 mausoleum data/models_strat/wonder_mausoleum.CAS 200 0 pharos data/models_strat/wonder_pharos.cas 200 0 colossus data/models_strat/wonder_colossus.cas 200 0 stonehenge data/models_strat/icon_colossus.cas 200 0 barge data/models_strat/icon_colossus.cas 200 0 gardens data/models_strat/wonder_gardens.cas 200 0 }Code:; wonders plan pyramids_at_giza pyramids_at_giza.txt plan pyramids_at_giza_battle pyramids_at_giza_battle.txt plan temple_to_artemis temple_to_artemis.txt plan temple_to_artemis_battle temple_to_artemis_battle.txt plan mausoleum_at_halicarnassus mausoleum_at_halicarnassus.txt plan mausoleum_at_halicarnassus_battle mausoleum_at_halicarnassus_battle.txt plan olympia olympia.txt plan olympia_battle olympia_battle.txt plan pharos_at_alexandria pharos_at_alexandria.txt plan pharos_at_alexandria_battle pharos_at_alexandria_battle.txt plan colossus_of_rhodes colossus_of_rhodes.txt plan colossus_of_rhodes_battle colossus_of_rhodes_battle.txt plan hanging_gardens_of_babylon hanging_gardens_of_babylon.txt plan hanging_gardens_of_babylon_battle hanging_gardens_of_babylon_battle.txt
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TFT 's Fall of the Republic - Rise of the Empire (FRRE) Mod Project
A collection of Post-Marian Reform mods for B.I
Download The First Triumvirate v 1.75 for RTW
Hmm, i guess the effects are hardcoded...so it has to simulated.![]()
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TFT 's Fall of the Republic - Rise of the Empire (FRRE) Mod Project
A collection of Post-Marian Reform mods for B.I
Download The First Triumvirate v 1.75 for RTW
like the title says...anyone else had this happen, conquered with sassanids, when i click the notification square for it on the right of the screen, while it starts to expand to the middle of the screen so u can read it, the crash occurs...
and i have not modded any wonders so far.
any ideas?
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pillage, plunder, burn...
There is something rather strange going on with the wonders and the bi.exe (RomeTotatWar-BI.exe).
I copied the bi folder calling it test. I then replaced all the files of bi with the rtw files form the data folder. After doing that I have launched bi.exe with the option -mod:test.
The result was R:TW started, with the wonders perfectly functional, with senate missions and with religion (a BI, not RTW characteristic). So it means the bi.exe has inside it all the code for RTW, including the one for operational wonders and for the Roman senate.
However I have no clue which is the switch which turns on/off the wonders. Because we can put the wonders on the BI map, lanunch BI and see them there, but they are not giving any bonus.
Maybe Jerome or Captain Fishpants would oblidge...
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