Ohhhhhh that would have been a great addition to the game. An excellent idea non the less.
Ohhhhhh that would have been a great addition to the game. An excellent idea non the less.
You could do the last part, the re-supplying of a city during a siege by ships, couldn't you? I don't know the specifics at all, but a suggestion would be to have ports give a bonus to how long a city can survive under-seige (like walls) unless it is itself besieged. Or is such a bonus hardcoded to walls only?
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Yeah this makes sense.
I also think then that you should only be able to do this to cities that are actually port cities. it would be unrealistic if cities could get supplies from a port tens of kilometres away. But then we can't do it anyway, so yeh. Just thought i would say it anyway.
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Don't walls give a city the ability to withstands sieges longer? Can this ability be transfered to a special port building (only buildable in those cities that have their own ports)?Originally Posted by khelvan
And lastly: is it worth adding this extra building for the few cities that have their own port if it means dropping another one?![]()
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Hrrrmn, well...if its possible you could give specific port cities known for withstanding sieges via supply lines from ships a special building with an effect that extends the length of time it takes to siege the city in question. Although I don't know how practical that would be
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