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  1. #1
    Resident Pessimist Member Dooz's Avatar
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    Default Belly Button

    I don't know what advancements EB has made in regards to the naval aspect of the game, but I think you should take a look at Naval Mod for RTR for some inspiration. There are a lot of great ideas there that truly enhance the naval experience and just really make a difference.

  2. #2
    Amanuensis Member pezhetairoi's Avatar
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    Default Re: Belly Button

    so...why belly button?


    EB DEVOTEE SINCE 2004

  3. #3

    Default Re: Belly Button

    A pun perhaps, navel , err… naval gazing?
    'One day when I fly with my hands -
    up down the sky,
    like a bird'

  4. #4
    Resident Pessimist Member Dooz's Avatar
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    Default Re: Belly Button


  5. #5

    Default Re: Belly Button

    i thought you were going to ask if the skinners had included bellybuttons on the models, come to think of it, do they have bellybuttons?

  6. #6

    Default Re: Belly Button

    loL!


    I would love to see a naval warfare aspect to the RTW. It would compliment RTW so well it'd make playing a real treat. Some combat systems of other games I would suggest are from games such as 'Age of Sail', 'Port Royale', and even 'World of Pirates' in a basic way. But without the cannons of course :O Ballistae and catapults would be the ranged combat.

    Navies could be treated more as a definite impact in game and make carrying armies even more dangerous. Also blockading would be lots more fun. I don't like how enemy ships can get away from ports even when blockaded.

    Also landing troops against setlements could make for some very cool battles.

    Just a few thoughts..
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Check out Shogun : Total War Mod for RTW in development! >>> http://www.stratcommandcenter.com/fo...p?showforum=97

  7. #7

    Default Re: Belly Button

    uhm. no.
    "Great spirits have always encountered violent opposition from mediocre minds." -Einstein

    Quote Originally Posted by Pannonian View Post
    The Backroom is the Crackroom.

  8. #8

    Default Re: Belly Button

    You must admit it would be pretty cool to see your ship crash into an enemy ship and watch your men leap onto it and start fighting, or maybe even just shoot flaming arrows at your enemies.

    It would also be cool if every now and then a gigantic whale would show up and just wipe out everything.

    theres something very relaxing about sailing.

  9. #9

    Default Re: Belly Button

    Quote Originally Posted by the_handsome_viking
    You must admit it would be pretty cool to see your ship crash into an enemy ship and watch your men leap onto it and start fighting, or maybe even just shoot flaming arrows at your enemies.

    It would also be cool if every now and then a gigantic whale would show up and just wipe out everything.

    theres something very relaxing about sailing.
    lol!



    Yeah, nothing too fancy, just a simple battle at sea with some nice looking ships (there's what, maybe 20 different ship types?) , ships having units etc at random on them (or organised prior), a bit of archer and balistae, catapult fire then grapple and board with troops available, or ram...

    Maybe even just a flag ship fitted out at beginning of engagement to represent the fleet in battle.

    At least the battle field would be easy to render : )
    With storm effects if present etc.

    Maybe even with a whale/sharks passing underneath the ships occasionaly or schools of fish :O

    Although ports would need be a lot more detailed etc.


    I think it'd be very cool. Approaching 'awesome'.

    And thanks for the link to that mod. It is excellent. Great work on that!

    Last edited by SomeNick; 10-25-2005 at 06:08.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Check out Shogun : Total War Mod for RTW in development! >>> http://www.stratcommandcenter.com/fo...p?showforum=97

  10. #10
    Resident Pessimist Member Dooz's Avatar
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    Default Re: Belly Button

    Well if you don't see anything as being too valuable, it must mean there's better stuff already implemented, so good news! Basically it was just the general idea of the naval aspect of the game meaning more and naval control and blockades meaning more, and just yeah. Guess you guys got it covered .

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