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Thread: Adding new anims to BI

  1. #1
    Seii Taishōgun 征夷大将軍 Member PROMETHEUS's Avatar
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    Default Adding new anims to BI

    How to do that? the normal procedure with xidx packer doesnt work and finds always an error , any way to solve this?

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  2. #2
    The Lion Prince Member Sundjata Keita's Avatar
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    Default Re: Adding new anims to BI

    Not as of yet, no, sit tight and wait for a new tool :)

  3. #3

    Default Re: Adding new anims to BI

    Go over to the TWC download section and redownload xidx.

    http://www.twcenter.net/downloads/db/?mod=32

    I brought the error to Vercingetorix and he redid the program. There are still some errors I believe in repacking though.
    Please Note: I do not work for Creative Assembly or Sega.

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  4. #4
    Seii Taishōgun 征夷大将軍 Member PROMETHEUS's Avatar
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    Default Re: Adding new anims to BI

    U mean that It works in repaking now for bi too?

    Creator of Ran no Jidai mod
    Creator of Res Gestae
    Original Creator of severall add ons on RTW from grass to textures and Roman Legions
    Oblivion Modder- DUNE creator
    Fallout 3 Modder
    Best modder , skinner , modeler awards winner.


    VIS ET HONOR

  5. #5
    Seii Taishōgun 征夷大将軍 Member PROMETHEUS's Avatar
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    Default Re: Adding new anims to BI

    No I have tried the new one but it still doesnt work :(

    Creator of Ran no Jidai mod
    Creator of Res Gestae
    Original Creator of severall add ons on RTW from grass to textures and Roman Legions
    Oblivion Modder- DUNE creator
    Fallout 3 Modder
    Best modder , skinner , modeler awards winner.


    VIS ET HONOR

  6. #6
    Member Member waitcu's Avatar
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    Default Re: Adding new anims to BI

    oh , i have the same situation as you Prometheus .......
    i think i had to turn our mod demo to 1.3 :(
    Last edited by waitcu; 10-19-2005 at 19:26.

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