Also welcome to the .Org !!!
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Also welcome to the .Org !!!
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rams never make it to the gate for me with stone walls. I usually build 2 and make the first go ahead and take the damage. Sometimes works. Usually the tower only happens when the archers fire fire at the them (ie. I do it)
"A man may fight for many things: his country, his principles, his friends, the glistening tear on the cheek of a golden child. But personally, I'd mudwrestle my own mother for a ton of cash, an amusing clock and a stack of French porn."
- Edmund Blackadder
Thanks for your reply folks...
The gist of it is that my assaulting forces will scale the wall,
then go to the gate, and then I would not get the announcement
of capturing the wall... I figured that I'd need a spy, but in all
reality, if my forces make it to the inside of the castle, they
should be able to throw open the gates...
You'd see how frustrating it is when you have a Horde army
trying to capture a Roman city with ALL THAT BOOTY!![]()
"If you find yourself in the moment where you recognize that history is being made, press pause and acknowledge the future yielding to the past..."
That is weird , since you really don't need a spy to open a gate for you when you;ve actually scaled the wall... so you cant charge in with some unit's outside the gate ( which you supposed just captured ) ?Originally Posted by Dagobert II
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Exactly;
Figured there must be something I need to find out...
Either way, I am sapping from now on... I just can't stomach
the loss of 500 spearmen to one Roman Imperial Cav unit.
Do you think this could be a reinstall??
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"If you find yourself in the moment where you recognize that history is being made, press pause and acknowledge the future yielding to the past..."
well if you have the time , you could reinstall.
If you want to keep your saves , don't forget to copy them !
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My standard strategy with the saxons is to use towers, march down the walls and take the gates with my best troops, then march in the rest via front door.
E Tenebris Lux
Just one old soldiers opinion.
We need MP games without the oversimplifications required for 'good' AI.
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