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Thread: PBM Campaign BI.
Dutch_guy 23:17 10-18-2005
ok so now the following people are in :

TinCow
CountMRVHS
Simon Appleton
ChaosLord

And Jambo would you like to play too ?

so the following has been decided upon I presume :

-player reign, I have to say I liked Simon's idea best , a 10 year reign.
-difficulty : vh (camp.map ) h /m ( battles ).
-unit scale: large
-faction , either WRE, ER, probably ERE (?). , other sugestions concerning factions are welcome too,
-bug-fixer , which I myself do not have, though I could get it if the majority of the group has it , or decides to play with it.

Some other stuff that needs deciding on :

-will we play with fog of war on ?
-Follow Ai characters on/off ?
-Time limit ?

anyway ,I'll get back to this thread later on-it's getting late over here - and with a little luck we could start the pmb tomorrow.
We'll probably play in order of the list made at the top of this post, though if anyone really wants to play first , second or last, the line up can be altered.





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ChaosLord 23:42 10-18-2005
I'm in, though I propose instead of writing things up as the king/emperor/grand whatever, we do it as an advisor. We can say the ruler is advised(controlled) by a council of advisors, and a new Head Advisor(the player) is picked by the council every 10 years. To represent this, we can train a Diplomat/Spy/Assassin in game and have them serve as the players piece instead of the ruler. Since Agents can acompany ships/armies/etc... it would work fine and add a more personal feel to the writeups. It also allows a realistic chance for death or assassination unlike playing as the ruler.

The player stepping down would just start a new Diplomat/Spy/Assassin(agent type left up player taking over) training in the capitol at the end of the turn, and that characters name can serve. The first to go will just choose from the starting agents. What does everyone think of that?

Also i'd prefer to play a barbarian civ, WRE/ERE/Sassinids seem too easy after the intial hurdle of finances and rebels. In particular I think the Alemanni could be fun, with the goal to unite all the Germanic tribes under their rule(defeat them completely, hordes and all) before fulfilling the other victory conditions. Alternatively playing the Celts and trying to reclaim all their former lands could be lots of fun too.

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TinCow 01:12 10-19-2005
I agree with the 10 year (20 turn) limit. Do we really need Medium difficulty battles though? The only challenge I've ever gotten is on VH. It would be nice if a few 'reigns' suffered the occasional defeat.

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Jambo 01:18 10-19-2005
Hard battle difficulty is quite a good compromise. It affords a tougher battle without completely off-setting the stone paper scissors aspects too greatly.

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Kraxis 01:20 10-19-2005
If the Bug-fixer and hordes mod are used then I can join. My own changes are mainly stuff that would affect my game and would have no impact on any savegames.

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CountMRVHS 03:26 10-19-2005
Hmm. I don't have any mods installed, and don't know what they do....

also, for the save/reload every turn, I haven't noticed the AI having trouble with naval transport in BI. I've noticed it in RTW 1.3 for the Roman factions, but nobody else. But the Celts were able to get to the mainland in my vanilla campaign no problem.

I play with Fog of War on; don't even know how to switch that but I guess someone could tell me if we insisted. I'd prefer to keep it on though, to keep us guessing.

The only modification I've done to BI is making the Celts and Berbers playable. Something I could easily switch back if it's a problem, but I doubt it would be.

The 10 year/20 turn thing seems fine & realistic to me. Probably would take too long to do an entire ruler's reign.

I look forward to doing the write-ups, but I've never posted screenshots (or even *taken* screenshots in RTW), so someone would have to help teach me how to do that.

Also, ChaosLord, are you suggesting we just write from the point of view of a particular agent? That sounds interesting, but some people might prefer to do a more omniscient summary of how things went. What if my diplomat character was half the world away from a battle I really wanted to describe in detail?

Factions: I can be persuaded any way. ERE seems like it would be a bit easier, but we've got to remember that we're all probably at different levels playing this game, so you might inherit a very difficult situation from the last player! Of course, that's part of what keeps it fun. That said, if we're playing something like VH/H, some veterans might feel it would be best to go for the WRE to keep it more challenging, if they're used to VH battles. I'm a little scared of going to VH campaign myself, but ready for the challenge . Anyway, my vote would be for ERE at this point, but I will gladly go along with what the majority wants to do.

CountMRVHS

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ChaosLord 04:06 10-19-2005
Not as the agent just as the diplomat/spy/assassin, but as the agent partly and head advisor that pretty much controls the ruler. The idea is that the council is made up of the influential people that are on the edges/behind the
shadows or it could be the elders/nobility/etc... Its open to interpretation.

I'm not suggesting everyone write this way, but this does give people a character of their own to control unlike the ruler who will end up controlled by many. There is also the ability for said character to die by assassination and such. Adds some mortality and chance to the players game that was there in MTW, but can't be done in RTW because of the 2 turns per year making playing as the ruler too long.

I proposed this also because more then one people describing things from like the heirs/rulers/X generals point of view could make them start to look schitzophrenic.

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Dutch_guy 10:56 10-19-2005
@ Kraxis:

Well the bug-fixer has been dicided upon, we wil install that ( for those , like me who don't have it yet ).
The all can horde mod , I don't have , and I don't know who else has it.

I think we should just go for bug-fixer.

further more , I would say lpay the game at : Vh ( campaign ) and H battles , this is what I normally do, and should provide a good challenge.

@CountMRVHS:

I , at the moment , don't have any mods installed on bi too, only just like you made some factions playable.
But installing the bug-fixer, shouldn't be much of a problem.

Also, I think for the screenshots ( for the write up ) fog of war should be off.

Screenshots you take by pressing print screen, then alt tabbing out of the game, open paint, past, then you'll see you shot , then save as a .jpg file.
Then upload it to image-shack , or photobucket , to make it possible to post them here

@ChaosLord:

your suggestion for the write up is a good one, though I don't know if I'm going to do it that way, you ofcourse are welcome to do it, and if it enhances the write up, we could all switch

At all of the players;

Which faction is still the most important question at the moment.

As a civilised faction I would say ERE.
FOr barbarian faction I would say Franks , Saxons.

If the faction is decided , and the yes or no to the bug-fixer mod , then we're good to go
And I could start the pbm today.




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Kekvit Irae 11:14 10-19-2005
Since this thread has gained quite a bit of popularity while in the Colosseum, I will move it now to the MP forums.

EDIT: Mah English R gud

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