Quote Originally Posted by [cF]Adherbal
it's because the 2nd screenshot doesn't use the alpha channel properly. I haven't tried but maybe you can try saving the file with different settings or using different GFX editors.
Could you explain this with more detail?
I'm using the same method I described in this thread:
https://forums.totalwar.org/vb/showthread.php?t=51373

In summary: eliminating the background of the screenshot and saving the 32 bits tga. In this way the file works for the first purpose (unit information) but not for the second one (recruitment info).