I rather liked the old system. It is more historically accurate, and, strangely, perhaps a psychological effect, "that" great province of "great +1 exp unit" (which actually isn't that much better from the ordinary ones) really makes me feel proud everytime I capture it. I guess the names of Venice, Constantinople, and Antioch make those provinces naturally attractive, but how can you explain the "attracting" effect this old system had in Shogun, where most people had no clue about which castles were supposed to be great or not, but the effective valour bonus system?Originally Posted by lars573
BI truly needs smaller provinces; the hordes wouldn't be half as powerful in the vanilla map; even though I prefer the RTR-style number of provinces myself.
Oh, and great game, CA.![]()
But I suggest you bring back the critically acclaimed Glorious Achievements mode, and some other cool features lost from MTW in transition to the new engine, into your next Total War game, whatever that be.
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