What are they? I remember reading a thread somewhere and I know "alt+leftclick" is to raise/lower the water, "space" is to open up the ground menu. Are there more hotkeys?
What are they? I remember reading a thread somewhere and I know "alt+leftclick" is to raise/lower the water, "space" is to open up the ground menu. Are there more hotkeys?
Hullo Weebeast
Aren't they in the manual?
Maybe people in the modding forums can help you?
Please post back if you've found a list or made some maps :).
-Mithrandir.
Abandon all hope.
Manual doesn't say anything about the editor. This feature is not supported by the costumer service so they say.
Well that sticky thread in the mod forum's no longer breathing lol so I thought I'd be nice of me to ask again since it's been couple years. Somebody had to discover something new.
I made new two maps here (for MTW v1.1, I don't know if its compatible with shogun or viking). I don't know how to upload to 3D yet so stick with me.
http://s62.yousendit.com/d.aspx?id=2...K2FZRO06RJA8H7
The zip contains two maps, one being a castle-river. The other one was supposed to be castle map but I edited it and somehow half of attacker army spawns inside too lol. It's fine for those who have good imagination lol but it's not cool for others so I decided to remove the gates and made it a ruin instead.
I fired up the map editor only the once but didn't even get as far as making experimental changes.
I took heed of the warning about the dire consequences of overwriting default maps with untested altered ones, capable of crashing the game but could not understand why they didn't follow this through and provide a "Save As..." button, so that you could start from an existing map, customise it and save it under another name.
I've only recently realised that you can, of course, do copy/rename from the Desktop but this slightly misses the point, in that you need to 'browse' the maps, see what they look like and see which ones inspire you to make edits on, so the need for a 'save as..' function, inside the editor itself still remains.
Someone please tell me I've overlooked something very obvious, or there's a hotkey for this, after all.
EYG
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