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Thread: Will EB have less siege oriented gameplay?

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  1. #1
    Senior Member Senior Member econ21's Avatar
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    Default Re: Will EB have less siege oriented gameplay?

    The only way I can see to have a less siege oriented gameplay is to have larger provinces, like BI. RTR went the other way - having more provinces than vanilla. To me, that's a downside of RTR (which I generally love) and makes it unnecessarily slow and at times tedious. I don't know what EB is doing - I suspect it may have a bigger map and so more provinces, but whether there provinces are smaller, I don't know.

    I don't have a big problem with sieges per se - although I prefer field battles. It's just the AI seems much weaker at sieges (attacking and defending) than at field battles, so they are much less satisfying. I don't suppose EB can do much to improve on that, although some tweaks like making battering rams less flammable, might help.

  2. #2
    EB insanity coordinator Senior Member khelvan's Avatar
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    Default Re: Will EB have less siege oriented gameplay?

    Quote Originally Posted by Simon Appleton
    The only way I can see to have a less siege oriented gameplay is to have larger provinces, like BI. RTR went the other way - having more provinces than vanilla.
    We have much larger map with more provinces. Some areas are as congested as vanilla, though we haven't added more provinces to the area (see Greece as an example), and others are much less so. I don't think any of our areas are more congested than the most congested vanilla areas.
    Cogita tute


  3. #3

    Default Re: Will EB have less siege oriented gameplay?

    Quote Originally Posted by khelvan
    We have much larger map with more provinces. Some areas are as congested as vanilla, though we haven't added more provinces to the area (see Greece as an example), and others are much less so. I don't think any of our areas are more congested than the most congested vanilla areas.
    And that should be the best answer, IMHO. RTR got a little boring for me after time (to much petty sieges, not enought place to do some maneouvering on campmap), and BI goes with massive armies - much better, but.. to much (i like 1 vs 1 stack battles, not 5 vs 5.. weird to have so small amount of provinces (and where's economical balance?). So still able to produce some troops to fight, and still cities are important and worth fighting for.

    Also, 4 turns per yer can be really helpfull. Finally most sieges can take 1/2-1 year (not the ridiculous 4-years sieges).. if you like history, of course
    Dico, te Pyrrhe, vincere posse Romanos

    You, Pyrrhus, Romans shall conquer or You, Pyrrhus, shall conquer Romans (word-play)
    - Cassius Dio, Roman History IX.40.4


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