I learned this one from the A.I.Originally Posted by Conqueror
Their cavalry literally ran from my army, around the perimeter of the battle map. I could not move fast enough to "catch" them, and never did.
But, since they had started the battle, when the time ran out, I won, (close victory).
Now I use the same trick on them. If I have a far weaker force, I move them as far back as possible at the start, and make them chase me around the map. When the time runs out, I win, again, (close victory) I do not do this often, but there have been times that it was the only way to not "lose" my army.
I never trust re-inforcements to arrive in time. Mine rarely do, and when I really want the enemies to arrive so I can beat them too, they usually do not show up.
I did have the good fortune once though of being one of the Roman Factions with one army of about 1,600 men with fully upgraded armour. SPQR attacked me with two armies, also of about 1,600 men each, but they had not taken the time and expense of upgrading their armour. I nearly had the battle won when SPQR's reinforcements showed up from the City. I let my cavalry chase down the ones running away, and sent the rest of my army as high on the hill as the red line would allow. My Legionary Cohorts still had about 30% of of their missiles. When the cavalry was done, I let them rest. By the time that the SPQR army got near my infantry and archers, they were already routing as the uphill has a range advantage over downhill. At the end, I still had over 1,200 men, and SPQR had lost over 3,000. I made sure to kill all of the reinforcements. That was the first time that I ever took Rome without yet laying siege. I had literally run out of moves, and was attacked there, and "fell into" the city. Their reinforcements should have stayed put!
This game is great!
Strength and Honor
Celt Centurion
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