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Thread: Historical Mistakes in RTW

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    Member Member Seleukos's Avatar
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    Default Historical Mistakes in RTW

    i am afraid i will be kicked off the forum ,but i think we should mentioned some historical mistakes and inaccuracies in Totalwar series.
    (In units,campaignmap,historical data,and so on )


    The fact is that Totalwar series still remain by far the most historically correct series of games on pc.
    Last edited by Seleukos; 10-20-2005 at 21:39.

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    Moderator Moderator Gregoshi's Avatar
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    Default Re: Historical Mistakes in RTW

    Hi Seleukos. Why would we kick you off the forums? I feel like a naughty moderator all of a sudden.

    There is a wide variety of opinions about the TW games especially the newer ones. I'm sure the historical inaccuracies of each game have been covered before, but I don't think there has ever been a combined list from all the games. Are there any particular ones that bother you a lot?
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    Urwendur Ûrîbêl Senior Member Mouzafphaerre's Avatar
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    Default Re: Historical Mistakes in RTW

    .
    I doubt anything is fully historical in RTW. In MTW it was midway, with namelists being the most ridiculous, especially in the east. STW, I believe, was the best in terms of historical accuracy.

    The trend is downhill.
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    Come to daddy Member Geoffrey S's Avatar
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    Default Re: Historical Mistakes in RTW

    The entire Egyptian faction bugs me the most.
    "The facts of history cannot be purely objective, since they become facts of history only in virtue of the significance attached to them by the historian." E.H. Carr

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    Probably Drunk Member Reverend Joe's Avatar
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    Default Re: Historical Mistakes in RTW

    Quote Originally Posted by Seleukos
    i am afraid i will be kicked off the forum ,but i think we should mentioned some historical mistakes and inaccuracies in Totalwar series.
    (In units,campaignmap,historical data,and so on )
    Where can I start? Somebody else do this...

  6. #6
    Member Member Seleukos's Avatar
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    Default Re: Historical Mistakes in RTW

    well,
    in fact i didnt find the right posts maybe-but they are too much!

    I would like to start for example with the Egyptians in RTW:
    they are completely wrong!
    Their units are like the Pharaoh's era.During Hellenistic period (330-31 BC) Egypt was under Greek occupation,after conquered by the phalanxes of Alexander.

    So,the Ptolemys-the macedonian rulers descendants of Ptolemeos I ,general of Alexander,organised their army,according to the macedonian style.
    Depending on a phalanx and supported by cavalry and auxilia.
    In the army, (at least until 217) served only Greeks ,and hellinized barbarians of the East.Native Egyptians were servants and till 217 (Raphia's battle)the y are never mentioned to fight.
    But even after that they fight as auxilias,and armoured as greeks not with pharaonic weapons!!


    The ptolemaic army had elephants,macedonian phalanxes(as phalanx pikemen),companions and so on.

  7. #7

    Default Re: Historical Mistakes in RTW

    Quote Originally Posted by Mouzafphaerre
    .
    I doubt anything is fully historical in RTW. In MTW it was midway, with namelists being the most ridiculous, especially in the east. STW, I believe, was the best in terms of historical accuracy.

    The trend is downhill.
    .
    nah, stw wasnt historical accurate at all, it was just a better setting and the mood/feel was right.
    Last edited by Sjakihata; 10-22-2005 at 15:09.
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    German Enthusiast Member Alexanderofmacedon's Avatar
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    Default Re: Historical Mistakes in RTW

    There isn't a diverse enough amount of units for each faction in my opinion. There were many more Greek phalanx units and such.


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    Dux Nova Scotia Member lars573's Avatar
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    Default Re: Historical Mistakes in RTW

    The Egyptians in RTW are a mix of Ptolemaic, Static, Kushite, and New kingdom Egypt. The axemen, archers, and light chariots are new kingdom. The nubian units are Kushite. The heavy chariots and nile spearmen are Static Egyptian. Nile cavalry and the skirmishers/slingers are Ptolemaic. The camel archer and pharaoh's guards appear to be mostly made up. The Ptolemies didn't use Macedonian companion cavalry they used the Cleruch, which was the same thing but with a different name. They were Macedonians given land for service. They did use a Macedonian phalamx made up of Greeks settled in Egypt or mercs. The native Egyptians were considered un reliable. They also used peltasts with javelin spear and shield. Plus elephants, javelin cavalry, Galatian mercs, immitation legions, Cretan merc or Egyptian/Syrian archer or slingers.

    The most accurate factions are the Romans, after a fashion. Pre-Marian has archers and they didn't use them. Post Marian the most puuled-out-the-ass units are the cavalry auxilia, and the urber urban cohorts. Yes that's right praetorian cavalry were in fact real.
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    dictator by the people Member caesar44's Avatar
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    Default Re: Historical Mistakes in RTW

    Historical mistakes in RTW , OK..
    1.


    To be continued...

    (there are so many , it's no use , but it is a game so...)
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    Alienated Senior Member Member Red Harvest's Avatar
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    Default Re: Historical Mistakes in RTW

    RTW, going from memory:
    1. One of the bigger aspects that was missing in RTW was the total absence of troops armed with thrusting spears AND throwing spears. Instead RTW had fantasy units like head hurlers and wardogs. Too bad, because it would have been nice to fill out the balance with some melee troops carrying thrusting/throwing spear combos.

    2. The whole animation for hoplites is questionable, I've been convinced by others here (and reading, and looking at contemporary depictions) that hoplites indeed fought mainly overhand. Underhand was used, but not as the primary style.

    3. And the Macedonian style phalanx animation suffers from not being shown two handed and not being positioned properly. The shield position is an issue as well.

    4. Another one that is annoying is that the wrong elephants are used. Large savannah/bush elephants are incorrectly depicted for the two better elephant types. However, both of those should use Indian elephants. The smaller North African forest elephant is depicted for the base elephant unit (correctly.) The forest elephant is the smallest of the three types, with the Indian elephants being in between, and the big bush elephants being the largest but not being trained for warfare.

    5. Another thing missing from elephants: the Numidians didn't use towers on them (nor did the Carthaginians most likely, since they also used forest elephants), but did have a rider or two sitting behind the mahout and hurling javelins.

    6. Ditto for the British chariots. They should have been javelin hurlers who dismounted to fight--essentially elite mounted infantry champions. Granted, this latter part is hard to program. However, the British archer chariot units are just wrong.

    7. Flaming arrows--uggh. Too mobile, used too much by the AI whenever it sees a unit with weak morale. They should be much more problematic, and restricted in employment. Certainly should be unavailable in certain types of weather. Easy to edit out...

    8. Archery--big problems. Range is too high and killing power much too great for base level units. And elite units have far too much range. No clear attenuation of accuracy with distance. No lack of line of sight issues that would kill accuracy. They can all fire even when 16+ ranks deep. Weather effects very muted.

    9. Vanilla slingers should have a bit more range (while vanilla archers should have less...so both would be similar in range.) Best to adjust velocities in the files too if you change these.

    10. Light auxilia are depicted with pila instead of javelins...merely a cosmetic issue.

    11. Would have been nice if the Romans had a slightly weaker assortment of hastati/principes at the start. Historically, they adapted during the 2nd Punic war to the gladius. Before that their swords were less effective. The Iberians (Spanish) had better iron and smiths, so the Romans adapted from them. Also, during the time frame of the 1st Punic war and into the second, they perhaps should have a somewhat flatter more oval scutum instead of the larger curved later shields depicted. Also, the Romans were only using a single greave at the time (lead leg.) In all this isn't a huge difference, but the early hastati/principes should have their hands full against Iberian troops who had better swords.

    12. The stats of the Iberians don't match their gear...despite having decent protection shown, they've been given almost no armour (less than many barechested/bareheaded units.) And compared to the hastati/principes their swords are not given adequate stats. It is unfortunate, since this is the only sword unit the Carthaginians have, and it is really useless. It is difficult to get to the build level of even Libyan spearmen for many cities early on, so this really weakens the Carthaginian stacks--can't be helping in autocalc for AI vs. AI.

    13. Rome should get access to slingers (funditores) , rather than an archer unit prior to the reforms, or at least earlier in the tech tree than the archers (which would be moved back a notch.) Note also my comments about the relative merits of archers/slings in this period.

    14. While it isn't a "mistake" per se...an eariler Italian campaign with Samnites, Latin League, Etruscans, Epirotes, etc. could have been very interesting. It would have required greater speculation on unit types, and would have been smaller in scale. But this would have allowed the Romans to field a rather different initial army than the Polybian legion...perhaps even hoplite style, then have a trigger event to adapt.

    I can forgive the Egyptian depiction to some extent, the units might not look right time wise, but there are several phalanx units. They also have access to elephants if memory serves. Several of the depictions are pretty decent, except for being out of the timeline. The Egyptian chariots...well, those of course are more of a problem. So anyway, I'll grant some leeway for the Egyptian units, as they at least have some basis (although anachronistic.)
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    Isänmaantoivo Member Kääpäkorven Konsuli's Avatar
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    Default Re: Historical Mistakes in RTW

    All "barbaric" factions.
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    Default Re: Historical Mistakes in RTW

    Quote Originally Posted by Red Harvest
    I can forgive the Egyptian depiction to some extent, the units might not look right time wise, but there are several phalanx units. They also have access to elephants if memory serves. Several of the depictions are pretty decent, except for being out of the timeline. The Egyptian chariots...well, those of course are more of a problem. So anyway, I'll grant some leeway for the Egyptian units, as they at least have some basis (although anachronistic.)
    While I do agree with the rest of the points made, I consider the "Egyptians" the most unforgivable (by far) blunder in RTW. In comparison, everything else is minor. Of course I'd agree with GC that a revamp of the battle system would serve the game very, very well (I for one was dissapointed by the tiny size of the battlefields, the small enhancement of army sizes from MTW and the unrealistic model of battle).

    But still, going "historically" (that's what the topic is for, not "how should RTW really be) the New Kingdom Egyptians instead of Ptolemaic Hellenistic Egypt, is by far the greatest historical blunder. All others pale to comparison with that. I find the lumping of the Greek city-states in a single faction annoying as well, and the depiction of "barbarians" is silly at best. Also, the sheer stupidity (well past beyond historical innacuracy) of units like druids, head hurlers, pigz, dogz, flaming pidgeons, horny rhinos, rabid pandas, tigers-on-steroids and... err... ahem... well... sorry, but I had this flash from the past...
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    Come to daddy Member Geoffrey S's Avatar
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    Default Re: Historical Mistakes in RTW

    Oh, and the three supposed Roman houses are somewhat a-historical. They would have existed, but certainly not in the way they were portrayed in RTW.
    "The facts of history cannot be purely objective, since they become facts of history only in virtue of the significance attached to them by the historian." E.H. Carr

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    Default Re: Historical Mistakes in RTW

    That would a completely different game altogether... not TW
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    Come to daddy Member Geoffrey S's Avatar
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    Default Re: Historical Mistakes in RTW

    That's the thing. People seem to want the TW series to be something it isn't: at its heart it will always remain an accessible take on wargames, and many of the suggested improvements would fundamentally alter that.

    That said, some of the historical inaccuracies present in RTW are inexcusable, and it has been shown by such mods as EB and RTR that historical accuracy does not equate a boring game.
    Last edited by Geoffrey S; 10-21-2005 at 17:10.
    "The facts of history cannot be purely objective, since they become facts of history only in virtue of the significance attached to them by the historian." E.H. Carr

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    Urwendur Ûrîbêl Senior Member Mouzafphaerre's Avatar
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    Default Re: Historical Mistakes in RTW

    .
    May I add on top of what has been already said the incorrectness of strategic warfare system based on sieging settlements a la Medieval Europe, which would go best in MTW but is simply anachronistic in antiquity.
    .
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    German Enthusiast Member Alexanderofmacedon's Avatar
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    Default Re: Historical Mistakes in RTW

    Battles not big enough. They should not only contain way more people, but should be massive affairs--requiring days of manouvering, negiotiating with the opposing general, skirmishing, camps, ect. Formations should be very important, and extremely difficult to change once commited to the battle.
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  19. #19

    Default Re: Historical Mistakes in RTW

    Quote Originally Posted by Seleukos
    The fact is that Totalwar series still remain by far the most historically correct series of games on pc.
    No.
    -> Paradox Games

  20. #20
    Come to daddy Member Geoffrey S's Avatar
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    Default Re: Historical Mistakes in RTW

    Precisely. And as long as the TW series stays enjoyable I'll keep playing.
    Quote Originally Posted by Mouzafphaerre
    .
    May I add on top of what has been already said the incorrectness of strategic warfare system based on sieging settlements a la Medieval Europe, which would go best in MTW but is simply anachronistic in antiquity.
    .
    Yup. All that stuff with siege weapons knocking holes in walls is completely out of place.
    "The facts of history cannot be purely objective, since they become facts of history only in virtue of the significance attached to them by the historian." E.H. Carr

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    Member Member Seleukos's Avatar
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    Default Re: Historical Mistakes in RTW

    Quote Originally Posted by Gelatinous Cube
    Paradox Games, as well as lesser known series' such as Combat Mission, Age of Rifles, Civil War Bull Run, and many others.
    Yes,but maybe i should mention :among the well known games-and the more interesting games.

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    Alienated Senior Member Member Red Harvest's Avatar
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    Default Re: Historical Mistakes in RTW

    Quote Originally Posted by Seleukos
    Yes,but maybe i should mention :among the well known games-and the more interesting games.
    Among those seeking more representative historical games, the titles GC mentioned are well known, and certainly more interesting/accurate in several regards. Age of Rifles is a very old title. CWBR is newer, and has AI that is far ahead of RTW's (night and day difference.)

    Perhaps you meant "mainstream" vs. historical.
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    Member Member Seleukos's Avatar
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    Default Re: Historical Mistakes in RTW

    Anyway,the thread is not about how historically correct is TW ,
    but how historically wrong.

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    Member Member Seleukos's Avatar
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    Default Re: Historical Mistakes in RTW

    The Macedonian Army

    There are some inaccuracies.

    I cant understand the separation of the cavalry units:the Companions were the heavy cavalry-i dont think there should be "macedonian cavalry"

    who are the Royal pikemen?

    Where are the Hypaspists ? (lighter ,but well trained infantry,could form phalanx or fight as peltasts)

    I m not sure if the Cretan archers where used after the Alexander's era.

    There could included Agrianes javelinmen(among the best in ancient world)

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    Magister Vitae Senior Member Kraxis's Avatar
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    Default Re: Historical Mistakes in RTW

    Quote Originally Posted by Seleukos
    The Macedonian Army

    There are some inaccuracies.

    I cant understand the separation of the cavalry units:the Companions were the heavy cavalry-i dont think there should be "macedonian cavalry"

    who are the Royal pikemen?

    Where are the Hypaspists ? (lighter ,but well trained infantry,could form phalanx or fight as peltasts)

    I m not sure if the Cretan archers where used after the Alexander's era.

    There could included Agrianes javelinmen(among the best in ancient world)
    Macedonian cavalry is the 'lesser' companions more or less. Remember that the Companions were made out of the nobility, the lesser nobility being the rank and file with the higher nobility being closer to the ruler.
    If that warrents another unit I don't know, but directly a mistake it is not.

    Royal Pikemen is a bad name as these are obviously ment to represent Hypaspists (well they are mentioned in the unit's description after all).
    The Hypaspists you want were reformed into the Argyraspids in India, no longer functioning like that. But since Macedonia didn't retain her own corps of Argyaspids in any significant degree it was obviously decided that a Hypaspist unit would be a good compromise.

    Cretan Archers were employed by the Cathies in both of the first Punic Wars, and Antiochus III had a contingent of them at Thermopylae and Magnesia.

    So in regards to factions the Mecedonias are aboutthe most accurate there are.
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  26. #26
    Member Member Seleukos's Avatar
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    Default Re: Historical Mistakes in RTW

    Quote Originally Posted by Kraxis
    Cretan Archers were employed by the Cathies in both of the first Punic Wars, and Antiochus III had a contingent of them at Thermopylae and Magnesia.
    I mean Cretan archers in the army of the kingdom of Macedonia,not if they were used in general.

    As for the hypaspists they were lighter infantry than the phalangites.
    The royal pikemen are shown as heavier inf. than the phalanx pikemen in the Game.

    I know Companions were Elite.The 1600 who took part in Alexander's campaign couldnt be all near the King.So maybe Elite Companions and companions could be better. And the equipment of "mac.cavalry" doesnt seem to me realistic.

    In conclusion ,ok,Macedonians are not as inaccurately presented as the Egyptians (!!),but they could be better.

  27. #27
    Ja mata, TosaInu Forum Administrator edyzmedieval's Avatar
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    Default Re: Historical Mistakes in RTW

    Cretan Archers existed even after Alexander.... There are sources that they existed in the Medieval period also.

    MTW was good in historical accuracy, though the units are too general....
    RTW was horrible.
    STW was acceptable.
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    Abou's nemesis Member Krusader's Avatar
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    Default Re: Historical Mistakes in RTW

    Armoured Hoplites = By my count, Corinthian helmets had been dropped as they impaired line of sight and hearing. The Arm. Hoplites should belong in 500 BC. The Hoplite armour had also been decreased somewhat.
    Sacred Band Infantry were apparently not armed like they are in either.

    Cataphract Camels = According to Fighting Techniques of the Ancient World the Parthians (could be another kingdom) experimented with cataphract camels, but it didn't prove to be effective at all.

    Scythian Female Warriors = There is only one mention of them and that was by Herodotus. Apparently they did note exist as depicted in RTW.
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    Alienated Senior Member Member Red Harvest's Avatar
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    Default Re: Historical Mistakes in RTW

    Quote Originally Posted by Krusader
    Cataphract Camels = According to Fighting Techniques of the Ancient World the Parthians (could be another kingdom) experimented with cataphract camels, but it didn't prove to be effective at all.
    True enough, but they did exist.
    Scythian Female Warriors = There is only one mention of them and that was by Herodotus. Apparently they did note exist as depicted in RTW.
    There are also a number of graves of females with war gear like bow/arrows/gorytos, spear, javelin, war knives, and a few times swords. So they did exist individually at least.
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  30. #30
    Magister Vitae Senior Member Kraxis's Avatar
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    Default Re: Historical Mistakes in RTW

    Quote Originally Posted by Seleukos
    I mean Cretan archers in the army of the kingdom of Macedonia,not if they were used in general.
    What is your point with this? Should Macedonia be denied access to Cretan Archers (mercs)? I'm not certain they were used much by Macedonia as it had access to local archers and slingers, but the option was there, and any king could have taken the choice to hire them.

    Quote Originally Posted by Seleukos
    As for the hypaspists they were lighter infantry than the phalangites.
    The royal pikemen are shown as heavier inf. than the phalanx pikemen in the Game.
    Unfortunately you presume that the Hypaspits survived as a unit. They did not. The unit was disbanded in India and was from then on gone. Argyraspides and royal guards (for the lack of a better name) took their place. These troops were indeed heavier as now the battles were more and more becoming a pike-shovefest on plains.

    Quote Originally Posted by Seleukos
    I know Companions were Elite.The 1600 who took part in Alexander's campaign couldnt be all near the King.So maybe Elite Companions and companions could be better. And the equipment of "mac.cavalry" doesnt seem to me realistic.
    And then we are down to a name really. As names goes many units are downright silly, but their function and equipment are good. This is one of those cases.
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