Maybe some extra balance needs to be striken in next patch.

I way to often see strategies in which players don't use characters as governors, due to powerful corruption triggers (more money without governors), true for barbarian factions which after hoarding have lots of money (things stabilize few generations later when money gets tight).

On the other hand, In case of romans, is other way around. Disloyalty triggers are too big and players start using captains intstead of generals.

Good command and loyal general seems to be paradox too.