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Thread: Rtw Tactics Guide
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Random_butter 15:53 11-19-2005
Nice guide, i was just wondering how you go about getting proctorates and anyone i have asked (in official forums) says that they are of no use because they take all ur money, is this fixed in 1.3? or is completly false?

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The Stranger 20:23 11-25-2005
its fixed...it was already fixed in 1.2...this thread will be updated soon but im quite busy right now...in 3 weeks ill have vacation and i plan to finish the thread then

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Guns N Roses 04:27 12-03-2005
Nice Guide

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NOOBMASTER 13:10 12-13-2005
i love the guide

ill nominate you in the hof awards for this

i love the smileys too

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The Stranger 21:10 12-14-2005
thanx...but i dont think its neccesary to nominate me for that...and come to think of it...can juniors vote???

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SomeNick 08:32 01-01-2006
Excellent effort The Stranger.

I especially like the tactical diagrams too!

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The Stranger 18:38 01-01-2006
Originally Posted by SomeNick:
Excellent effort The Stranger.

I especially like the tactical diagrams too!
thanx...my edit button will be back soon and im planning to update it with some new factions and new tactics

HUH ITS BACK AND I DIDNT NOTICED

GUYS one of these days it will be Updated ;D

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The Stranger 13:17 01-03-2006
UPDATED but my msn horny cousin wants on the pc so i couldnt do more

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Monarch 16:59 01-03-2006
Very nice (I'm still in only my second campaign, so the info about all different factions is useful.)

One thing you could say though is that the best way to survive early game varies on difficulty level. For instance you said about how Greeks should ally with Macedon, well on easy its...well pretty easy to kill off Macedon early game.

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The Stranger 02:21 01-04-2006
umh yes thhats quite right. but its my experience and this is the way i found it most useful and not all players know and are so experienced that they can take a country so early on...but yur right indeed that it varies from difficulty but also from player to player

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The Stranger 19:26 01-06-2006
updated with Franks, Saxons and Historical tactics

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SirGrotius 02:50 01-10-2006
Interesting stuff, thanks.

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Antagonist 03:07 01-10-2006
Yes, it's becoming a really useful compilation. Do you consider it your project, or are you accepting community contributions? I know I have a bunch of infostuff on the religions/religious buildings in BI somewhere.

Antagonist

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The Stranger 14:36 01-10-2006
i already asked a few times if people could do some BI factions but nobody reacted. i guess it also goes for religion. no problem ill be happy to put it in if its good and ill also say that its thanx to you and not me. just look at historical tactics...though i kinda stole that without ludens permission :P

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Monarch 19:02 01-16-2006
I guess I could start a new topic with this, but perhaps it's a little something you could add to your guide.

How do you change your faction leaders religion in BI?I'm still early on in my Vandal campaign, and Rome is close to rebelling because I'm pagan. I know it relies on faction leaders and governors, but how do you get those guys to change religions?

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The Stranger 19:41 01-17-2006
ehmm...i think you have to start with the heir...i dont know if U can change the faction leaders religion just like that. its a long process. first u make the city the religion u want. second u keep yur faction leader in it and make sure the heir comes out there. and etc or just bribe christian general and make him heir...but im not the expert on this matter

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Romulas 00:50 01-20-2006
During a campaign as the Saxons I got a christian leader (note to self always check religion no matter the number of stars). It seemed before I new it I had three christian generals causing characters in region and faction leader religion problems. I put all christian generals/faction leader into to one small fast moving army. They almost wiped out a mid size Celtic army by them selves.

Or...

If the problem is severe the generals with the wrong religion could go for a boat ride. It won't gain you anything but it is quicker.

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Leonin Khan 10:35 01-24-2006
I post for The Stranger

and i have some news to share. The Stranger is banned (again) due his own stupidity and the finish of this thread has been postponded for another 30 days. though he also says that he will finish most on his pc and then paste it in a big update

thank you for your patience

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BHCWarman88 03:33 02-03-2006
this guide is cool :-) :-)

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BelgradeWar 10:42 02-07-2006
Very nice guide, pretty much covers everything a new player should know.

And a good account on hammer and anvil...I especially like to catch a enemy phalanx between two of my own...I like to call it a "meat grinder":)

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The Stranger 13:51 02-15-2006
thank U for all your nice comments...though im failing u...it was supposed to be finished a month ago :P

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Avicenna 15:12 03-02-2006
Cannae would be a great tactic, but I think the AI would probably try to face all my infantry at once instead of do what the Romans did. A nice statistic you should add is the one fifth of all romans died on that day, and the number of deaths in one day was never as high until the battle of the Somme (in WWI!!)

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Dutch_guy 17:16 03-09-2006
An off topic remark here :

What will happend to this thread while TS is away, it wouln't be nice to just let it remain un updated and let it wither away...



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Avicenna 22:12 03-09-2006
Wait, Sarmatia is in RTW Vanilla? I thought it was Scythians...

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Diurpaneus 23:09 03-13-2006
Very intresting tactics The Stranger

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Dutch_guy 19:50 03-21-2006
Originally Posted by Tiberius:
Wait, Sarmatia is in RTW Vanilla? I thought it was Scythians...
yes you're right, though I think TS meant the Scythians when he said Sarmatians - if it indeed concerned Vanilla Rome.



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Telys 20:46 03-23-2006
Something else i noticed with protectorates is, most of the time, if you try to make a deal with a protectorate ie map information for map information etc. usually they respond by cancelling your alliance.

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Dutch_guy 21:11 03-24-2006
yes, as you've probably noticed TTC, protectorates are very bugged in Rome.

After the latest patch they behaved a little better, though not nearly as good as we'd hope they would function.



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ArnoldLol 19:10 03-26-2006
my protectorates behaved very well...though they stopped expanding and maybe stopped producing units as well

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Dutch_guy 14:24 03-27-2006
One could argue if that should be seen as very well



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