Hmmm, I generally don't think about it when I build farms. I build them for the increased trade and money![]()
Hmmm, I generally don't think about it when I build farms. I build them for the increased trade and money![]()
This works well on low growth regions, but it is counterproductive on high growth regions. Farm income is in increments of about 75 denarii per level if memory serves. (It is not percentage based, this is a fixed incremental.) So adding 1 increment won't even pay to keep up a single unit of peasants.Originally Posted by Craterus
Rome Total War, it's not a game, it's a do-it-yourself project.
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