Another brief question, if I may.
This one is a bit more general, and applies to the entire series, but it's something I've never quite been sure of: It's pretty quickly apparent that experience (honour/valour/chevrons/whatever) gives morale and other statistical bonuses to units, but does experience affect the power and/or accuracy of a unit's ranged attacks, such as bows, javelins etc? Also, does experience affect the efficacy of artillery units?
From what I have observed I have a feeling the answer is "No" but I've also seen enough conflicting evidence to make me unsure. Any TW combat-system boffins know the answer?
Antagonist
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