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  1. #1

    Default Re: RTW: Eastern Infantry

    Quote Originally Posted by Garvanko
    I couldn't hold back any longer.

    Honestly, these guys, even with 3xp, are hopeless.

    And you say Parthia, Nihilist.. but..



    I know, i know, I was playing Egypt, and I was defending a bridge, but seriously...
    how come your map are on the top right?

  2. #2
    Alienated Senior Member Member Red Harvest's Avatar
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    Default Re: RTW: Eastern Infantry

    You all realize that hillmen are even weaker than eastern infantry 1vs1?

    I had always assumed so, but I just ran through the tests. Sure enough the hillmen simply run out of men. I never have understood the purpose of this "upgrade" to hillmen: A unit with slightly less defense (smaller shield), and 33% smaller. The only benefits are better base morale, and 2 points of attack. Not much to get excited about. Gee, thanks...

    The only use I can see for hillmen is when the desert infantry lack the morale to even fight at all, and even then it is rather iffy.

    p.s. Iberians do beat the eastern infantry--about the only melee unit they can beat other than town watch/militia and peasants. Iberians get owned by desert spearmen (the Numidian guys.)
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  3. #3
    The Black Senior Member Papewaio's Avatar
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    Default Re: RTW: Eastern Infantry

    I find that mixing the two in equal amounts makes a better force then a monoforce of either for some reason.
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  4. #4
    Alienated Senior Member Member Red Harvest's Avatar
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    Default Re: RTW: Eastern Infantry

    Quote Originally Posted by Papewaio
    I find that mixing the two in equal amounts makes a better force then a monoforce of either for some reason.
    Might work to let the hillmen take the brunt of a charge (since they won't auto rout as easily) then throw the eastern infantry into the fray to start the slow attrition. Hillmen would be less likely to rout on a flank at first contact...or just walking.

    It's crazy that the hillmen lose in head-to-head though. One of those, "do they ever play the game?" moments.

    It also looks like the desert bonuses are so small as to be meaningless. +1 on sand? +2 on scrub? Most melee units get +2 on scrub, so what is the point? In RTW +1 is inconsequential. In MTW it had a small but notable impact. You would think on their own turf these guys would get +3 or something. Throw 'em a bone on defense at home.
    Rome Total War, it's not a game, it's a do-it-yourself project.

  5. #5
    The Black Senior Member Papewaio's Avatar
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    Default Re: RTW: Eastern Infantry

    Numbers and morale beat quality. Hillmen have one but lose the other with respect to Eastern Infantry.

    I tend to only use them as a paper anvil while my horse archers run wide and my Cataphracts wait behind for a counter charge. I think by keeping my heavy hitters behind them it helps the morale issues a lot more.
    Our genes maybe in the basement but it does not stop us chosing our point of view from the top.
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  6. #6
    Bland Assassin Member Zatoichi's Avatar
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    Default Re: RTW: Eastern Infantry

    Quote Originally Posted by Taiwan Legion
    how come your map are on the top right?
    He's using minimal UI. You can do this by changing “MINIMUM_UI:FALSE” to “MINIMUM_UI:TRUE” in the preferences.txt. It gives you more of a STW/MTW feel to the battlefield.

    Back on topic - I've never had much joy with Eastern Infantry on the battlefield, except as a speed bump or flanking unit as others have mentioned. I've not tried them in 1.3 yet though, I'm still playing through my BI campaigns.

  7. #7
    Member Member gmjapan's Avatar
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    Default Re: RTW: Eastern Infantry

    A single unit of Eastern Infantry insta-routed my Cataphracts. They collided, turned flashing white and were reduced to 3 men, from a full unit, in the length of time it took to read the word "collided" above. The very first conflict of the campaign (1.2).

    I was following the advice in the Guides subforum where it says "nothing can stop the Cataphracts you get at the start" and combined it with the opinion that "Eastern Inf are the worst unit above peasant" to come to the conclusion that I should have won that little clash and charged right in.

    I have since formed my own opinions about East Inf and their uses. As said above, use them to tie enemy units up while better units manouver around. They can be repaired almost anywhere you go so you can throw them into the fray without a second thought. They can buy you time, hold up chariots, tie up infantry and be deployed to engage across a very wide line. You name it and they will stand toe-to-toe with and make it stay there for a considerable time... they just cant kill it.

    Worth their weight in gold in my opinion, well, in denari anyway.

    "Ah, mere infantry - poor beggars!"

  8. #8

    Default Re: RTW: Eastern Infantry

    Great replies all round.

    Nevertheless, its all very well doing 1 v 1 tests against Iberians, Hillmen and Town Watch. But in the campaign, where the AI spawns out huge armies full of Eastern Infantry, even with their Cav bonus, even at times with silver chevrons, they still get absolutely tonked.

    Poor morale, sure. But a very poor unit nonetheless. Eastern Infantry should measure up to Hastati, Iberians, Militia Hoplites, Levy Pikemen, Nubian Spearmen etc, but they don't, even with superior numbers.

  9. #9
    Magister Vitae Senior Member Kraxis's Avatar
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    Default Re: RTW: Eastern Infantry

    Quote Originally Posted by Garvanko
    Poor morale, sure. But a very poor unit nonetheless. Eastern Infantry should measure up to Hastati, Iberians, Militia Hoplites, Levy Pikemen, Nubian Spearmen etc, but they don't, even with superior numbers.
    What?! Not at all. The Eastern Infantry and their Merc counterparts are the representatives of the old Persian tradition crancking out huge numbers of lousy levies. These men are just peasants with a shield and spear. The others are either professionals or trained citizen troops.
    You may not care about war, but war cares about you!


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