Might work to let the hillmen take the brunt of a charge (since they won't auto rout as easily) then throw the eastern infantry into the fray to start the slow attrition. Hillmen would be less likely to rout on a flank at first contact...or just walking.Originally Posted by Papewaio
It's crazy that the hillmen lose in head-to-head though. One of those, "do they ever play the game?" moments.
It also looks like the desert bonuses are so small as to be meaningless. +1 on sand? +2 on scrub? Most melee units get +2 on scrub, so what is the point? In RTW +1 is inconsequential. In MTW it had a small but notable impact. You would think on their own turf these guys would get +3 or something. Throw 'em a bone on defense at home.
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