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Thread: 1.3 patch

  1. #1

    Default 1.3 patch

    just wondering if the open beta will be on 1.2 or 1.3 because I heard 1.3 broke a lot of stuff thanks

  2. #2

    Default Re: 1.3 patch

    I dont know for certain, but I believe it will be on v1.2. Correct me if I'm wrong.

  3. #3
    EB insanity coordinator Senior Member khelvan's Avatar
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    Default Re: 1.3 patch

    We currently have no plans to move to 1.3. Once we have determined that nothing is broken and implementation issues have been solved (such as the new rwm generation) we will consider it.
    Cogita tute


  4. #4
    Spends his time on TWC Member Simetrical's Avatar
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    Default Re: 1.3 patch

    I think you mean HGT, not RWM, and that's already been solved. alpaca has deciphered the map_heights.hgt file and made a TGA-HGT converter. Regardless, the 1.3 patch made major changes to file parsing, and it will take a long time for us to convert, so I'd bet the OB will be released in 1.2.
    Last edited by Simetrical; 10-27-2005 at 05:07.
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  5. #5

    Default Re: 1.3 patch

    I really do hope EB to move onto 1.3 or 1.4.
    Having to play EB with load-siege bug doesn't sound to good.

  6. #6
    Master of Puppets Member hellenes's Avatar
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    Default Re: 1.3 patch

    Quote Originally Posted by KSEG
    I really do hope EB to move onto 1.3 or 1.4.
    Having to play EB with load-siege bug doesn't sound to good.
    Unfortunately thats true...

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  7. #7
    Member Member Delenda est Carthago's Avatar
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    Default Re: 1.3 patch

    1.3 did not break much that i can tell, in fact it is MUCH better than 1.2......
    Creedy: WE HAVE GUNS!

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  8. #8
    Not affiliated with Red Dwarf. Member Ianofsmeg16's Avatar
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    Default Re: 1.3 patch

    Quote Originally Posted by Delenda est Carthago
    1.3 did not break much that i can tell, in fact it is MUCH better than 1.2......
    He's right, if it isnt to much of a problem i'd move to 1.3
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  9. #9
    Abou's nemesis Member Krusader's Avatar
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    Default Re: 1.3 patch

    Quote Originally Posted by ian_of_smeg16
    He's right, if it isnt to much of a problem i'd move to 1.3
    Depends if he's talking about how the game is playable or how it is moddable.

    By what Ive seen the game is better playwise, but not moddable.
    rwm generation is new (although as Simetrical said a solution is found), but there is also the file parser stuff. Modding isn't extremely difficult, but neither is it easy. We can't just take a magic wand and instantly fix it.

    khelvan has said it before in other threads, and that is that OB WILL be released in v1.2.

    If moving to v.1.3 proves easy and doable, then the chances for EB doing so will be high.
    Last edited by Krusader; 11-02-2005 at 23:24.
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