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Thread: The Map

  1. #121
    Member Member Taneda Santôka's Avatar
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    Default Re: The Map

    It's only still M2TW-inspired textures............ What do you mean by strat icons?

  2. #122
    Villiage Idiot Member antisocialmunky's Avatar
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    Default Re: The Map

    O, the FM, general, spy, diplomat, or assassin.
    Fighting isn't about winning, it's about depriving your enemy of all options except to lose.



    "Hi, Billy Mays Here!" 1958-2009

  3. #123
    Heaps Gooder Member aimlesswanderer's Avatar
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    Default Re: The Map

    Oh yeah, it looks gooood! It's gonna be abushes r us unless you have piles of spies!
    "All things are born from darkness, and all things return to darkness". Nausicaa of the Valley of Wind


  4. #124
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
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    Default Re: The Map

    It looks that way. It'll give some real use to watchtowers and spies.

  5. #125
    Member Member Taneda Santôka's Avatar
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    Default Re: The Map

    Quote Originally Posted by antisocialmunky
    O, the FM, general, spy, diplomat, or assassin.
    Those?




    For UI, captain and flags...........

  6. #126
    Villiage Idiot Member antisocialmunky's Avatar
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    Default Re: The Map

    Neat. I bet it was tempting to make Kaiju stratmap icons liked we joked about back in the day. ^_^
    Fighting isn't about winning, it's about depriving your enemy of all options except to lose.



    "Hi, Billy Mays Here!" 1958-2009

  7. #127

    Default Re: The Map

    lol that diplomat still has my created pose I thought Seiji turned it into something else

  8. #128
    Member Member Taneda Santôka's Avatar
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    Default Re: The Map

    Hmmmmmmm..... no, that's mine poor soul! Muwahahahaha, created long before the idea of you existing ever existed,Muwahahahaha.
    Seriously, it's my first diplomat pose, posted august 2006

  9. #129
    Master of Pie! Member thebigbossnahhh's Avatar
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    Default Re: The Map

    Quote Originally Posted by Flaxmac
    Hello,

    But what I like in Rome is that you cant attack the other roman families until a certain period, that would be great in Ran No Jidai. Based on close family ties, alliances etc... But lets say that those 2 or 3 clans that you can't attack are different each Game you play, which would force you in certain circumstances to direct your movements on the campaign map in a completely new direction.
    I asked this question in the Idea Bank and apparently there is no SPQR Faction at Kyoto, so the answer of the Roman Families is no i'm afraid, plus they've reached the Faction Limit of 20.

    But still this game promises to be a Mod award winner.

  10. #130
    Master of Pie! Member thebigbossnahhh's Avatar
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    Default Re: The Map



    Madonna's Strike a Pose! Comes into my head all the time seeing this.

  11. #131
    Villiage Idiot Member antisocialmunky's Avatar
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    Default Re: The Map

    "I put on my robe and wizard hat."
    Fighting isn't about winning, it's about depriving your enemy of all options except to lose.



    "Hi, Billy Mays Here!" 1958-2009

  12. #132

    Question Re: The Map

    Hi everybody,

    I don't Know about you, but the map doesn't appear anywhere, it alway says it has been removed.

    Could you please fix it when you have a moment?

    Thanks in advance,

    best regards,

    cyril.

  13. #133
    Shadow Senior Member Kagemusha's Avatar
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    Default Re: The Map

    Quote Originally Posted by Cyril Bianco View Post
    Hi everybody,

    I don't Know about you, but the map doesn't appear anywhere, it alway says it has been removed.

    Could you please fix it when you have a moment?

    Thanks in advance,

    best regards,

    cyril.
    You can see the map in post 125, by Taneda Santoka.
    Ja Mata Tosainu Sama.

  14. #134
    Member Member Taneda Santôka's Avatar
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    Default Re: The Map

    Here are some images for simplicity's sake




    UESUGI


    HOJO


    TAKEDA


    IMAGAWA


    ODA


    MORI


    SHIMAZU














  15. #135
    Mercury Member Thermal's Avatar
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    Default Re: The Map

    THIS LOOKS AWESOME!

    this is clearly going 2 b brillant at release, however (dont mean 2 b rude) u've been working on it 4 years now right? mayb we'll all of decayed and rotted 2 death by release? it looks stunning, which makes the wait all the more painful! sure after years of work it MUST b dam near 2 finished? some of the post from ages ago looked like it was ready so i cant understand the wait, but im useless at modding so i guess i wouldnt no...

  16. #136

    Default Re: The Map

    Hello Aries, thanks for your interest and you kind words !
    Here's a small explanation about the time it take... (Well a part of it, as I like to quote myself... )

    Quote Originally Posted by Seijitai View Post
    The most common answer we use when we talk of the mod release is "we're getting closer"... And we do, as each time we progress or finish something, there is less to do...

    There is some departments with no workers at this time. Why ? Simply because either they left, they did not produce what they were supposed to do or there was no workers at all to fill some departments...

    Here's two examples :

    Unit cards (1000) were done by myself, with some help from other members, last year, in around two months and a half... After that, I started to work on Generals portraits... Then I was dragged out of the mod by real life business an so... I headed back a month and a half ago, and finished the portraits a week ago... So, how long did these 90 cards took ? 1 year...

    Another example is music. I coded and tested it a month ago, works well, fine... Guess what ? I'm the fourth worker of that department... First one had to quit for personal reasons, second one stated "music is ready" then never went online again, third was a big liar...
    Well, as we had new members joining recently, we... are getting closer.
    Forgive my english, didn't practice for years !

    https://forums.totalwar.org/vb/forumdisplay.php?f=120

  17. #137
    Mercury Member Thermal's Avatar
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    Default Re: The Map

    gddddddddd....like i said i dont no the length and stuff tht needs to be done, my limits editing a notepad lol, but if there are certain aspects of the game like the music thts takin ages, i think ppl could make do orginal shogun music, any thing to make it quicker lol

  18. #138

    Default Re: The Map

    Lol, that's Shogun Music ingame...
    Be sure that we work as fast as we can... We may have good news soon, But sh... I'll speak of it when I'll be sure...
    Forgive my english, didn't practice for years !

    https://forums.totalwar.org/vb/forumdisplay.php?f=120

  19. #139
    Member Member Khazar_Dahvos's Avatar
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    Default Re: The Map

    that is excellent news guys I have not posted in the Ran no Jidai forum yet but I have been following it since november of 2005 and have seen a lot of improvement in the mod. I know what kind of work it involves to do a total conversion exspecially when you have to start from scratch. I can do some scripting and stuff and I do beta testing for a mini-mod for europa barbarum. And its a pain just to work on and figure out ctds with a team, let alone yourself. So you guys have my upmost respect. And please continue to do a great job!!!!!! I look forward to playing your work WHEN it is ready!!!!

  20. #140
    Mercury Member Thermal's Avatar
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    Default Re: The Map

    yh same good luck, i no you do this for free, i didnt want to seem rude on my first post, anyway happy modding

  21. #141

    Default Re: The Map

    No problem Aries, you're welcome !
    Forgive my english, didn't practice for years !

    https://forums.totalwar.org/vb/forumdisplay.php?f=120

  22. #142
    Heaps Gooder Member aimlesswanderer's Avatar
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    Default Re: The Map

    Gee, the Uesugi look like they start off with a nice hunk of land. If they can hold onto it they're looking good.
    "All things are born from darkness, and all things return to darkness". Nausicaa of the Valley of Wind


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