Well I'm not 100% sure if this has been posted before, I didn't know it yet anyways and if it hasn't, this could be interesting news for some of you.
export_descr_ancillaries.txt trigger definitions accept and successfully use "Affects" phrases.
That means, you can add traits with the same trigger simultaneously as an ancillary.
This doesn't work vice-versa, export_descr_character_traits does accept and parse the "AcquireAncillary" statement but it doesn't recognize the ancillary (which makes me think that the traits file is read first by the game).
Now I currently can't think of a direct application as we still can't track properly an ancillary's being moved between characters, but it might be interesting to know.
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