Results 1 to 13 of 13

Thread: Some ideas on Channelers and Character dynamic.

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Shae'en M'taal Member Andreas's Avatar
    Join Date
    Nov 2004
    Location
    Sweden
    Posts
    568

    Default Re: Spme ideas on Channelers and Character dynamic.

    Quote Originally Posted by Barid


    Portal Stones dude. Remember The Great Hunt? The place Lanfear took Rand? The alternate worlds? only 3 rules united them: If the Dark one is freed in any of them, he is free in them all. What affects the Wheel affects all universes, so any effect on the one power effects them all. And balefire (back to an effect on the wheel). if Samael get Baled in one, he’s Baled in them all. Your project your rules, so my input on that topic ends there.
    I know of that, I just misread your input... I thougth you meant three world, sorry bout that. And I know what portal stones is

    Quote Originally Posted by Barid
    Isn't that what I said?

    ONE: Effect of Dumai's Wells. Easy back door. If Galina had not be sent to capture Rand, the taint would still be cleaned, and the tower rebellion would have taken longer.
    The failed expedition to capture rand put Semerhage and Greandal on the spot. Semirhage was left having to rely on Sammael and Demondred to distract "ol' Therin" while Greandals effect insid the tower. Meanwhile ol' Belal reborn is having issue getting to Egwene. Without the Wells Fiasco the Forsakens’ motivations would have been efected. With Egwene sick and weakened by the "Treatments" Aran'gar provides, she would have taken more time pursuing he ends, instead of rushing with what time she has.
    The taint would still be cleaned? I had some troubles interprent that... Granedal has nothing to do with the tower, by the way... mesaana? And Smeirhage wasn't involved there. But still, I do not get your point... Might because my day, though.

    Quote Originally Posted by Barid
    Traveling is a Talent. Both Strength and "talent" effect the size of portals. Reread fires of heaven while Lanfear and Asmodean explain Travelin'. Also, I remember whats her name who sold out the someone told miss Red Boss (to give away no spoilers,) that she had little ability for traveling, while having strong one power STRENGTH.

    And in order to travel... make the instant gateway... you need to be able to visualize the location in your mind. the better you know the terrain, the more likely you are to actually arrive at it at the proper spacing and height. When you don’t KNOW where you traveling, you need to skim.
    Ah, you know thats not really it... Travelling is not a Talent, but you can be talanted at it. With a Talent, only a person hanving the Talent can do it wothout helo (dreaming, for example). on the other hand, you can eb talaneted at doing something. Some are stronger in one of the power, some are good at shields, some mgiht be better at travelling. If you have the required strength, you can weave one, but how it appears is not based on the strangth.

    And no, you don't need to do that. You must know the location you start from, but you don't ahve to be able to vizualise the spot (for example, Elayne making a gateway outside Ebou Dar, Avi weaving one to the hills outside Ebou Dar). If you know the place, you will be able to place it exact, but that's a matter of meters. If you know where you ant to go, you can go there. Skimming can be done without knowing the loaction you travel FROM. (Eggy taking Lan to Ebou Dar.)
    Quote Originally Posted by Barid
    Yeah, the idea was to have some be useful, and some e less than useful. The above idea was more of example. Sometimes you'de get a great offer, and sometimes you wouldn’t. As for why not altara.. good question, I think I meant to say Amadecia (in fact, I know I meant to say Amadecia... white cloaks... Sisters? Get along?)
    That was what I thougth...
    Quote Originally Posted by Barid
    Actually, if the game mechanic allows for display of Hier anf Faction hier, and allows for titles as such in the Traits and Retinues area, then It should in theory be possible to implement a more realistic rank structure. Restrict generals to no more than X stars base. After X number of victories, plant the title in the Traits section, and display the title in the character name section. Such as Elcibieates to Cunning could be "stretched" To Captain Feder. Well, that is under the assuption you can limit the max number of ranks attainable without title, and be able to change the ranks after title (I can easily imagine that conflict!).
    Traints can not affect what is written in the character section. The leader and heir has there own labels, that is why you see it. The cunning and that is random. I will construct ranks after your ideas, but I'll have to scale it down for it to be able to do.
    Quote Originally Posted by Barid
    Granted, its an Idea I REALLY would like to see implemented but I haven’t actually looked at the options the open code allows, I haven’t much of an idea about how long it would take to implement such code, but if your willing to put it in, I'm willing to write all the ranks descriptions for each nation and faction. Which in my eyes is a quarter the battle there.
    As I said, I'll see what i can do. Maybe the BI system with assignments can give me a clue.

    Quote Originally Posted by Barid
    As to what I write, well, I'm a Comic Book writer. I don’t do my own art, and so far, my lack of steady artists has made even small scale publishing... difficult. In order to "script" a panel I need to know in my mind the precise angle and expression ont he characters face, such as minor details to emphasize or exaggerate certain "subtleties". Also, since its a Sci-fi universe of my own invent, I had to pull a Herbert and invent a universe for it to work in. That and I have managed to get in a war of words with 2 "Big Comic" editors. Implied Demographic. Dont get me started, to off topic.

    anyway. You need descriptions written I'm willing to help. Give me want you want, and I can give you a sample. You like my touch, and like my pace I can get to conquoring randland sooner, and you can get our project done quicker.
    We have one writer already, so your work cannot differ to much from his... I'll try to think up some text for you to write, and pass it along to SMZ and Myrddraal.
    Supporter and retired teammember of the Wheel of Time mod.

  2. #2
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
    Join Date
    Feb 2004
    Location
    UK
    Posts
    5,752

    Default Re: Spme ideas on Channelers and Character dynamic.

    Some of these are good ideas Barid, though as Andreas said, some of them are not possible.

    What about ancilliaries for titles. As they are transferable between characters, it might be an idea to have a title be an ancilliary...

  3. #3
    Shae'en M'taal Member Andreas's Avatar
    Join Date
    Nov 2004
    Location
    Sweden
    Posts
    568

    Default Re: Spme ideas on Channelers and Character dynamic.

    As in BI, yes... I have to look at that someday when I have time... I have an idea about the ranks.
    Supporter and retired teammember of the Wheel of Time mod.

  4. #4

    Default Re: Some ideas on Channelers and Character dynamic.

    While playing with an SAE screw and a metric nut... while listining to my coworker prattle about cleanlyness, I had a glimmer of inspiration, A QUESTION! How mutable is the game mechanic in regards to limiting and generating title and traits?

  5. #5
    Shae'en M'taal Member Andreas's Avatar
    Join Date
    Nov 2004
    Location
    Sweden
    Posts
    568

    Default Re: Some ideas on Channelers and Character dynamic.

    we can limit and generate traits as much as we want, the titles are just generic... Unless you mean ancillary titles, they work as traits.
    Supporter and retired teammember of the Wheel of Time mod.

  6. #6

    Default Re: Some ideas on Channelers and Character dynamic.

    The failed expedition to capture rand put Semerhage and Greandal on the spot. Semirhage was left having to rely on Sammael and Demondred to distract "ol' Therin" while Greandals effect insid the tower. Meanwhile ol' Belal reborn is having issue getting to Egwene. Without the Wells Fiasco the Forsakens’ motivations would have been efected. With Egwene sick and weakened by the "Treatments" Aran'gar provides, she would have taken more time pursuing he ends, instead of rushing with what time she has.
    Only click if you have read KoD
    Spoiler Alert, click show to read: 
    Semirhage was in the east with the sechaen. at the time and nothing to do rand. Messana was inside the tower while grendeal is somewere in arad doman last time we heard


    The four you are thinking of i think are lanfear, grendeal sammaulal and rahvin. Samual was going to draw rand to him and the 4 of them would link and overwhelm him. The D.O. never actulctly issued a direct order for rand to be captured or killed even thou it would have probely set them all above the other forsaken. This was just ploting between the forsaken and before D.W.
    When it occurs to a man that nature does not regard him as important and that she feels she would not maim the universe by disposing of him, he at first wishes to throw bricks at the temple, and he hates deeply the fact that there are no bricks and no temples
    -Stephen Crane

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO