I don't know if they are entirely unhistorical? There is a a great little anecdote in the WRG DBM list book 4 that talks about a pagan commander deciding that people who prayed to the gods for him to lose were not noncombatants.Originally Posted by lars573
It probably makes more sense that shrines give morale (or experience) bonuses to troops recruited in settlements that have them built, but battlefield shrieking is probably as close to operational level "psy ops" like standing on cliffs and shouting at approaching fleets as you can get, given the game's engine?
What makes me sad is that you cannot have priests running around as agents, converting family members (or being killed while trying to convert them) and proselytising in the provinces. Christian's has its evangelism, the pagan's have charismatic cultic leaders, and I suppose the Zoroastrian's must have a tradition of conversion to draw upon too (even if most of it took place rather early on).
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