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  1. #1
    One of the Undutchables Member The Stranger's Avatar
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    Default Re: Questions & Answers

    Quote Originally Posted by WhiteProphecy
    I have a question, what type of spearmen are these, and can you get these in the Selucid campaign?


    http://www.totalwar.org/games/wallpa...rtw_wall07.jpg
    thats a unit of seleucid captains...you also have them with thrace and macedon...theyre not included but a simple change in the strat file can change that

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  2. #2
    Say what? Member Syxx_Killer's Avatar
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    Default Re: Questions & Answers

    That pic is my wallpaper, too. I think they look cool. What do I have to change in that file to make them accessable? I'm doing a Macedon campaign right now with good success. I would like to use that unit. I have a 9 star general now. I booted the Brutii from Greece and am starting my conquest into new lands. Soon I hope to take Rhodes. I could really use that wonder. lol

    Ausculta mihi! Tibi dico!

  3. #3
    One of the Undutchables Member The Stranger's Avatar
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    Default Re: Questions & Answers

    eh do want them as captains (as they were intended) or as a unit (wich is more complicated to do).

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  4. #4

    Default Re: Questions & Answers

    I have a question. For BI, I’ve heard you can edit certain values so that rebels don’t pop up so frequently. Where can I find the correct file and what would be a proper value to input so that rebels appear far less frequently but with larger numbers? I’m tired of fighting brigand armies consisting of 2 spearmen or 2 peasants every three turns.

    I would also like to know if there is a way to reduce the amount of pirates. It’s utterly ridiculous to see massive fleets of these little buggers roaming around the Mediterranean. One or two is understandable but a whole stack of pirate ships?!
    Last edited by Al: Total Gore; 11-02-2005 at 19:49.

  5. #5
    Significante Member Antagonist's Avatar
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    Unhappy Re: Questions & Answers

    That would be desc_strat.txt, the core file of a singleplayer campaign.

    It should be in (Main Rome Directory)\bi\data\world\maps\campaign\barbarian_invasion

    Scroll down slightly and you'll see, just below the start and end date values, a short series of "switches" you can use to activate or deactivate certain features. The ones you want are brigand_spawn_value and pirate_spawn_value.
    You edit the frequency of brigands and pirates by changing the number beside these values. I'm not certain precisely how these values work, but it is my understanding that higher numbers reduce the probablility or frequency of brigands or pirates spawning.

    Personally I don't know how the game determines the size or "rebel" armies when they are spawned, or how to change this, but perhaps veteran modders could help you.

    Hope that helps,

    Antagonist
    "Society is going down the drain, and it's everybody's fault but ours."

    Arthurian Total War Developer

  6. #6

    Default Re: Questions & Answers

    Thank you again Antagonist. This is the second time you've come through for me.

  7. #7

    Default Re: Questions & Answers

    Quote Originally Posted by The Stranger
    thats a unit of seleucid captains...you also have them with thrace and macedon...theyre not included but a simple change in the strat file can change that
    Thankyou :)

    Ahh... could you point to where the instructions for doing this are?

    Thanks again
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    Check out Shogun : Total War Mod for RTW in development! >>> http://www.stratcommandcenter.com/fo...p?showforum=97

  8. #8
    Member Member Seleukos's Avatar
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    Default Re: Questions & Answers

    Quote Originally Posted by The Stranger
    thats a unit of seleucid captains...you also have them with thrace and macedon...theyre not included but a simple change in the strat file can change that
    Seleucid captains? not much historical indeed! They wear corinthian helmets of 5th cent BC and hold funny shields--octagon hoplon shields???
    Anyway..

  9. #9

    Default Re: Questions & Answers

    i dont have barbrian invasion, i have no $$$ lol. Is there any patches with that unit for just regular Rome?

  10. #10
    One of the Undutchables Member The Stranger's Avatar
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    Default Re: Questions & Answers

    i dunno if i'm capable of doing it soon, i can do it on tuesday but only if yur willing to wait that long. i will point it out, wich way and how.

    Seleukos....theyre not only seleucid but also thracian and macedonian captains...(colour differs ofcourse just as shieldpatterns)

    We do not sow.

  11. #11

    Default Re: Questions & Answers

    ok thanks, i can wait till tuesday, its this comin up tuesday right?

  12. #12
    One of the Undutchables Member The Stranger's Avatar
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    Default Re: Questions & Answers

    yeah it is

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  13. #13

    Default Re: Questions & Answers

    alrighty

  14. #14

    Default Re: Questions & Answers

    Quote Originally Posted by The Stranger
    i dunno if i'm capable of doing it soon, i can do it on tuesday but only if yur willing to wait that long. i will point it out, wich way and how.

    Seleukos....theyre not only seleucid but also thracian and macedonian captains...(colour differs ofcourse just as shieldpatterns)

    Thankyou The Stranger

    These units will no doubt be very cool to see in the game
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  15. #15
    One of the Undutchables Member The Stranger's Avatar
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    Default Re: Questions & Answers

    do you want them as unit or captain. and are you using a mod.

    We do not sow.

  16. #16
    Sage of Bread Member Rilder's Avatar
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    Default Re: Questions & Answers

    Quote Originally Posted by Seleukos
    Seleucid captains? not much historical indeed! They wear corinthian helmets of 5th cent BC and hold funny shields--octagon hoplon shields???
    Anyway..

    That shield isnt the Hoplon shield, the hoplites' shield isnt the hoplon either

    Quote Originally Posted by From Another forum stated by friend
    The shield is actually called Aspis. The word shield. The word Hoplon, is the word Oplon. which like lots of greek words gets an extra letter shoved here and there when spoken in a more english tongue.
    Oplo meant tool, and then got turn to mean a generic term for any warriors tool, such as armour or weapon.

    Oplon, then took on the name of the shield. The term hoplite meant "a man who carries tools of war" or "a man who carries weapons" and then the shield got named as Hoplon as the most obvious tool of the hoplite (other than the spear/pike).

    In modern greek Oplon means weapon also. which makes it easy.

  17. #17
    One of the Undutchables Member The Stranger's Avatar
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    Default Re: Questions & Answers

    hoplite, is the word and it just meant the (heavy) armed. and yeah it came from oplo the greek word for weaponry

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  18. #18

    Default Re: Questions & Answers

    i'm not using any mod, btw, how do you switch the units and skins and stuff?

  19. #19

    Default Re: Questions & Answers

    a captain please.

  20. #20
    One of the Undutchables Member The Stranger's Avatar
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    Default Re: Questions & Answers

    ow well here is it for a unit

    This is fictional unit and therefore will have no description nor any unit cards.
    youll see this unit on the map as a black peasant (card) on the battlefield youll see the real unit.

    paste this in activision/Rome Total War/Data/export_descr_unit.txt

    type greek officer
    dictionary greek_officer ; Hellenistic Swordsmen
    category infantry
    class heavy
    voice_type Heavy_1
    soldier greek_officer, 40, 0, 1.2
    attributes sea_faring, hide_forest, very hardy
    formation 1, 2, 2, 3, 4, square
    stat_health 1, 0
    stat_pri 15, 4, no, 0, 0, melee, simple, piercing, sword, 25 ,1
    stat_pri_attr no
    stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
    stat_sec_attr no
    stat_pri_armour 6, 7, 5, leather
    stat_sec_armour 0, 0, flesh
    stat_heat 3
    stat_ground 2, 1, 0, -1
    stat_mental 10, impetuous, highly_trained
    stat_charge_dist 30
    stat_fire_delay 0
    stat_food 60, 300
    stat_cost 2, 660, 270, 50, 70, 660
    ownership macedon, thrace, seleucid

    paste this in activision/Rome Total War/Data/export_descr_unit_enums.txt

    greek_officer
    greek_officer_descr
    greek_officer_descr_short

    paste this beneath this in activision/Rome Total War/Data/export_descr_buildings.txt

    army_barracks requires factions { carthaginian, armenia, pontus, egyptian, greek, roman, }
    {
    capability
    {

    recruit "greek officer" 0 requires factions { seleucid, macedon, thrace }

    and

    royal_barracks requires factions { seleucid, roman, }
    {
    capability
    {

    recruit "greek officer" 0 requires factions { seleucid, }
    ___________________

    this is for a captain
    paste this beneath this

    type greek officer
    dictionary greek_officer ; Hellenistic Swordsmen
    category infantry
    class heavy
    voice_type Heavy_1
    soldier greek_officer, 40, 0, 1.2
    attributes sea_faring, hide_forest, very hardy
    officer greek_officer
    formation 1, 2, 2, 3, 4, square
    stat_health 1, 0
    stat_pri 15, 4, no, 0, 0, melee, simple, piercing, sword, 25 ,1
    stat_pri_attr no
    stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
    stat_sec_attr no
    stat_pri_armour 6, 7, 5, leather
    stat_sec_armour 0, 0, flesh
    stat_heat 3
    stat_ground 2, 1, 0, -1
    stat_mental 10, impetuous, highly_trained
    stat_charge_dist 30
    stat_fire_delay 0
    stat_food 60, 300
    stat_cost 2, 660, 270, 50, 70, 660
    ownership macedon, thrace, seleucid

    We do not sow.

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