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Thread: RTR Light MP campaign mod discussion....

  1. #1
    Master of Puppets Member hellenes's Avatar
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    Default RTR Light MP campaign mod discussion....

    As the participants in Myrdaal's MP campaign will know me and Destroyer of Hope are making a Light Version of RTR 6.2 specifically balanced and tuned for a MP campaign with the fewest preset/real world rules possible.
    The mod will feature unit skins/models/UI cards from RTR 6.2 replacing every unit in the game where apropriate.
    No maijor alteration will be done as far as unit stats are concerned.
    The map stays vanilla 100%
    this mod will be for RTW 1.3
    Egypt will be "Ptolemaised" aka made into a sensible faction instead of some Egyptiolover's sick imagination.
    Rome will be unified since there is no purpose for a Senate and there is no artificial need for late challnge having the 3 Roman kingdoms and its not SP.
    All faction units will be restricted to their starting homeland cities and the cities that they influenced/conquered historically to avoid blitzkrieg and exploit rushing.
    Each faction unit will have a unique upkeep/initial cost depending on unit's:
    -Factions economic condition (Egypt rich-expensive units, Numidia poor-cheap units)
    -Stats
    -How effective the unit is (cavalry stacking up, horse archers design power, chariots, Elephants) eg Horse archer stats are low but their effectivness is very high.
    -Faction's developing potential (eg, barbarians cant develope trade and agriculture same as the Greeks or the Easterns).
    These are so far the changes. The aim was to keep it as closer to vanilla as possible.
    Now TO ALL MP CAMPAIGN PARTICIPANTS!!
    we have some cases of units that need to be decided whether they must GO or be tolerated like a 12 years' old's caprice:

    Dogs:

    Pros- Used in battles
    - Give a more distinctive prluralistic feeling to the barbarians
    - Are "fun" *SUBJECTIVE*

    Cons- Used only in VERY scarce battles, very rarely
    - Regenerate in a VERY unbalanced way
    - Unattackable (just in case we get the battles to work)
    - Romans use them which makes them even more overpowered (the romans)

    Screeching Women:

    Pros- Followed men on the battlefield
    - Give a more distinctive prluralistic feeling to the Germans
    - Are "fun" *SUBJECTIVE*

    Cons- Used only in VERY scarce battles, very rarely
    - Didnt fight!!!
    - Look VERY stupid *SUBJECTIVE*
    - Unaccurate cheerleaders in mini skirts from the 70's holding axes like holding male genitalia.

    Burning Pigs:

    Pros- Used in battles
    - Give a more distinctive prluralistic feeling to the game
    - Are "fun" *SUBJECTIVE*
    - Are one way to outweight elephants

    Cons- Used only in ONE battle
    - Used with VERY limited success (contrary to the game's depiction)
    - Never used after that one battle
    - Regenerate in a VERY unbalanced way (not so much as the dogs but still)
    - Look VERY stupid *SUBJECTIVE*
    - There are other ways to balance elephants

    Onagers:

    Pros- Used in battles
    - Give a more distinctive prluralistic feeling to the game
    - Are "fun" *SUBJECTIVE*
    - Speed up sieges

    Cons- Way out of time frame
    - Grossly unbalanced patriot rockets (proof-No art online games)
    - Historically inaccurate even by 1st Cetury ad standards
    - Even if balanced derive from the classical NOT dominated by artillery battlefield

    Scythian Noble Women/Virgin Headhunters:

    Pros- Fought alongside men on the battlefield
    - Give a more distinctive prluralistic feeling to the Scythians
    - Are "fun" *SUBJECTIVE*

    Cons- Used only in VERY small numbers compared to the men
    - Engine limitations forbid their impelentation as all unit must look the same (except maybe for standard bearers/officers)
    - Historically innaccurate look: Same inaccurate cheerleaders in mini skirts from the 70's holding axes like holding male genitalia just with a different skin.
    - Look VERY stupid *SUBJECTIVE*

    Headhurlers

    Pros- The Celts collected heads
    - Give a more distinctive prluralistic feeling to the Britons
    - Are "fun" *SUBJECTIVE*

    Cons- The Celts would NEVER throw away a trophy of magical importance and honour.
    - Generally a VERY medievalistic idea out of the timeframe.
    - Look VERY stupid *SUBJECTIVE*

    Arcani

    Pros- The Romans had a special force of assasins
    - Like MTW Hashishins the story continues
    - Are "fun" ninjas/nazgul *SUBJECTIVE*

    Cons- The assasins were THAT ASSASINS not participating in ANY battle.
    - Look like VERY stupid sadomazochists *SUBJECTIVE*
    - Offer nothing more than a small unit with 2 HP on the battlefield

    Gladiators

    Pros- Spartacus, revolt, gladiators...
    - Are "fun" and cause Ive watched Russel Crow 12345 times on dvd *SUBJECTIVE*
    - Can be used in slave revolutions.

    Cons- Spartacus' gladiators fought in looted from the dead Romans weaponry not with Gladiator gear which is USLESS for mass field battles.
    - Look VERY stupid *SUBJECTIVE*
    - Offer nothing more than a small unit with 2 HP on the battlefield
    - Engine limitations on changing gear and looting it from the enemy (even if we got them as gladiators at the beggining)

    Bull Warriors

    Pros- Spanish unit line if quite poor so...
    - Are "fun" *SUBJECTIVE*

    Cons- Look VERY stupid *SUBJECTIVE*
    - Pure FANTASY
    - Plenty of historical units on hand to replace

    Scythian/German Axemen

    Pros- Scythian/German unit line if quite poor so...
    - Are "fun" *SUBJECTIVE*
    - They might have had such a unit...

    Cons- Look VERY stupid *SUBJECTIVE*
    - Pure FANTASY
    - Plenty of historical units on hand to replace
    - They might have had Jedi knights, Pokemon, and Buffy the Vampireslayer

    Druids

    Pros- Druids fought in battles
    - Are "fun" *SUBJECTIVE*
    - Give a more distinctive prluralistic feeling to the Barbarians

    Cons- Look VERY stupid *SUBJECTIVE*
    - They didnt fight with Communist gear neither were chating to support the troops.
    - Plenty of historical units on hand to replace
    - Might be ONLY used as officers.
    - Not necessary

    Please cast your vote by stating for each unit your opinion.

    The list:
    Dogs
    Stay
    GO!! +1+1+1+1+1+1

    Screeching Women
    Stay+1+1
    GO!!+1+1+1+1

    Burning Pigs
    Stay+1+1
    GO!! +1+1+1+1

    Onagers
    Stay+1+1+1
    GO!!+1+1+1

    Scythian Noble Women/Virgin Headhunters
    Stay +1+1
    GO!!+1+1+1+1

    Headhurlers
    Stay+1+1+1
    GO!!+1+1+1

    Arcani
    Stay+1
    GO!!+1+1+1+1+1

    Gladiators
    Stay+1+1+1+1
    GO!!+1+1

    Bull Warriors
    Stay+1+1
    GO!!+1+1+1+1

    Scythian/German Axemen
    Stay+1
    GO!!+1+1+1+1+1

    Druids
    Stay+1
    GO!!+1+1+1+1+1

    Hellenes

    Edit:Updated the choices
    Stating your reasons for each choice wouldnt harm...
    Edit2: Votes reverted to the units go/stay choice fo each unit!!!
    PLEASE STATE DELETE OR STAY FOR EACH UNIT!!
    Edit3: Updated.
    Edit4: Updated
    PLEASE STATE STAY OR GO NEXT TO EACH UNIT!!!!!!!!!
    Last edited by hellenes; 11-06-2005 at 18:46.
    Impunity is an open wound in the human soul.


    ΑΙΡΕΥΟΝΤΑΙ ΕΝ ΑΝΤΙ ΑΠΑΝΤΩΝ ΟΙ ΑΡΙΣΤΟΙ ΚΛΕΟΣ ΑΕΝΑΟΝ ΘΝΗΤΩΝ ΟΙ ΔΕ ΠΟΛΛΟΙ ΚΕΚΟΡΗΝΤΑΙ ΟΚΩΣΠΕΡ ΚΤΗΝΕΑ

    The best choose one thing in exchange for all, everflowing fame among mortals; but the majority are satisfied with just feasting like beasts.

  2. #2
    Viceroy of the Indian Empire Member Duke Malcolm's Avatar
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    Default Re: RTR Light MP campaign mod discussion....

    Dogs - Yes
    Screeching Women - Yes
    Burning Pigs - No
    Onagers - No
    Scythian Noble Women/Virgin Headhunters - Yes
    Headhurlers - No
    Arcani - Yes
    Gladiators No
    Bull Warriors - Yes
    Scythian/German Axemen - Yes
    Druids - Yes
    It was not theirs to reason why,
    It was not theirs to make reply,
    It was theirs but to do or die.
    -The Charge of the Light Brigade - Alfred, Lord Tennyson

    "Wherever this stone shall lie, the King of the Scots shall rule"
    -Prophecy of the Stone of Destiny

    "For God, For King and country, For loved ones home and Empire, For the sacred cause of justice, and The freedom of the world, They buried him among the kings because he, Had done good toward God and toward his house."
    -Inscription on the Tomb of the Unknown Warrior

  3. #3

    Default Re: RTR Light MP campaign mod discussion....

    I would give Croton and Tarentum to the Greek Cities, and make Syracuse rebel, and of course make Messena rebel.
    Dogs - Yes
    Screeching Women - No
    Burning Pigs - No
    Onagers - No
    Scythian Noble Women/Virgin Headhunters - No
    Headhurlers - No
    Arcani - Yes
    Gladiators No
    Bull Warriors - Yes
    Scythian/German Axemen - Yes
    Druids - Yes

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  4. #4

    Default Re: RTR Light MP campaign mod discussion....

    Um, how big is this?

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  5. #5

    Default Re: RTR Light MP campaign mod discussion....

    Dogs - Delete
    Screeching Women - Delete
    Burning Pigs - Delete
    Onagers - Delete
    Scythian Noble Women/Virgin Headhunters - Delete
    Headhurlers - Delete
    Arcani - Delete
    Gladiators - Delete
    Bull Warriors - Stay
    Scythian/German Axemen - Stay
    Druids - Delete

    After playing RTR, any of these units will be a wrench. I think the two I've indicated are the only necessary ones

    Edited: For the Delete/Stay thing
    Last edited by menander; 11-05-2005 at 02:35.

  6. #6
    One of the Undutchables Member The Stranger's Avatar
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    Default Re: RTR Light MP campaign mod discussion....

    Dogs delete
    Screeching Women delete
    Burning Pigs delete
    Onagers make m very scarse
    Scythian Noble Women/Virgin Headhunters delete/replace with other unit since theyre units are very poor
    Headhurlers delete/replace with misile unit
    Arcani delete
    Gladiators only for rebels but change skin and weaponry
    Bull Warriors replace
    Scythian/German Axemen just make m historical/replace
    Druids replace but use as officers

    We do not sow.

  7. #7
    One of the Undutchables Member The Stranger's Avatar
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    Default Re: RTR Light MP campaign mod discussion....

    oh and i have a balance layout thats been used in 3 mods, (AoVaF, NTW and Arthurian TW)

    We do not sow.

  8. #8
    Master of Puppets Member hellenes's Avatar
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    Default Re: RTR Light MP campaign mod discussion....

    To keep the download size small the player will have to unpack the pack files (using Vercigentorixes unpacker) and then delete/remove the packs.Because the game sees first in the packs directory for vanilla units.
    After that the mod will be installed.
    Unfortunatley for people that support the inclusion of female warriors there are no (as far as im aware plz correct me if im wrong) decent historical skins/models.
    Same for Druids and gladiators.
    So these either go or stay.

    Hellenes
    Impunity is an open wound in the human soul.


    ΑΙΡΕΥΟΝΤΑΙ ΕΝ ΑΝΤΙ ΑΠΑΝΤΩΝ ΟΙ ΑΡΙΣΤΟΙ ΚΛΕΟΣ ΑΕΝΑΟΝ ΘΝΗΤΩΝ ΟΙ ΔΕ ΠΟΛΛΟΙ ΚΕΚΟΡΗΝΤΑΙ ΟΚΩΣΠΕΡ ΚΤΗΝΕΑ

    The best choose one thing in exchange for all, everflowing fame among mortals; but the majority are satisfied with just feasting like beasts.

  9. #9
    Seii Taishōgun 征夷大将軍 Member PROMETHEUS's Avatar
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    Default Re: RTR Light MP campaign mod discussion....

    Arcani

    Pros- The Romans had a special force of assasins
    - Like MTW Hashishins the story continues
    - Are "fun" ninjas/nazgul *SUBJECTIVE*

    Cons- The assasins were THAT ASSASINS not participating in ANY battle.
    - Look like VERY stupid sadomazochists *SUBJECTIVE*
    - Offer nothing more than a small unit with 2 HP on the battlefield
    As you should know , Ammianus Marcellinus talks about units of Arcani who fought on the caledonian borders in operations of saboting ..... they where not assassins but instead a military unit called Arcani , so it is historically correct also their aspect is even close to what they looked like , and for this I have reference pictures for them on sculptures .....


    Gladiators

    Pros- Spartacus, revolt, gladiators...
    - Are "fun" and cause Ive watched Russel Crow 12345 times on dvd *SUBJECTIVE*
    - Can be used in slave revolutions.

    Cons- Spartacus' gladiators fought in looted from the dead Romans weaponry not with Gladiator gear which is USLESS for mass field battles.
    - Look VERY stupid *SUBJECTIVE*
    - Offer nothing more than a small unit with 2 HP on the battlefield
    - Engine limitations on changing gear and looting it from the enemy (even if we got them as gladiators at the beggining)
    Actually not all Gladiators looted roman equipment , during the revolt of Florian some Legionaries had to use pickaxes to breack the gladiator armours of the Crupellari , who where so hard that resembled medieval knights , the drawback of this armourstyle was the slow motions allowed.....

    Creator of Ran no Jidai mod
    Creator of Res Gestae
    Original Creator of severall add ons on RTW from grass to textures and Roman Legions
    Oblivion Modder- DUNE creator
    Fallout 3 Modder
    Best modder , skinner , modeler awards winner.


    VIS ET HONOR

  10. #10
    One of the Undutchables Member The Stranger's Avatar
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    Default Re: RTR Light MP campaign mod discussion....

    Quote Originally Posted by hellenes
    To keep the download size small the player will have to unpack the pack files (using Vercigentorixes unpacker) and then delete/remove the packs.Because the game sees first in the packs directory for vanilla units.
    After that the mod will be installed.
    Unfortunatley for people that support the inclusion of female warriors there are no (as far as im aware plz correct me if im wrong) decent historical skins/models.
    Same for Druids and gladiators.
    So these either go or stay.

    Hellenes
    let the gladiators stay for rebels...replace the druids with another (elite) unit and also replace the virgins with another unit to compensate their place

    We do not sow.

  11. #11
    Master of Puppets Member hellenes's Avatar
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    Default Re: RTR Light MP campaign mod discussion....

    Quote Originally Posted by PROMETHEUS
    operations of saboting .....
    Well can any unit sabote in RTW battlefield?
    If not then the Arcani are practically out of use...
    And as far as gladiators are concerned I stated that is very hard to keep them as they are and the Romans reqruiting them.
    But its up to the members to decide...

    Hellenes
    Impunity is an open wound in the human soul.


    ΑΙΡΕΥΟΝΤΑΙ ΕΝ ΑΝΤΙ ΑΠΑΝΤΩΝ ΟΙ ΑΡΙΣΤΟΙ ΚΛΕΟΣ ΑΕΝΑΟΝ ΘΝΗΤΩΝ ΟΙ ΔΕ ΠΟΛΛΟΙ ΚΕΚΟΡΗΝΤΑΙ ΟΚΩΣΠΕΡ ΚΤΗΝΕΑ

    The best choose one thing in exchange for all, everflowing fame among mortals; but the majority are satisfied with just feasting like beasts.

  12. #12

    Default Re: RTR Light MP campaign mod discussion....

    I am confused, what is this upacker thing? Can someone please fully explain.

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  13. #13

    Default Re: RTR Light MP campaign mod discussion....

    Quote Originally Posted by Ignoramus
    I am confused, what is this upacker thing? Can someone please fully explain.
    I presume you mean x-pak. x-pax is a tool that reveals files which are used to mod unit cards textures and sprites.

    Hellenes

    I have installed RTR but the unit cards and skins are still from vanilla. In place of this i have started the ZoR.
    Sorry for the delay

    DoH
    When it occurs to a man that nature does not regard him as important and that she feels she would not maim the universe by disposing of him, he at first wishes to throw bricks at the temple, and he hates deeply the fact that there are no bricks and no temples
    -Stephen Crane

  14. #14
    Member Member Heinrich VI's Avatar
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    Default Re: RTR Light MP campaign mod discussion....

    Dogs - No
    Screeching Women - Yes
    Burning Pigs - No
    Onagers - No
    Scythian Noble Women/Virgin Headhunters - Yes
    Headhurlers - No
    Arcani - No
    Gladiators No
    Bull Warriors - Yes
    Scythian/German Axemen - Yes
    Druids - Yes

    but if you plan to use RTR 6.2 units - drop them all ;)
    Last edited by Heinrich VI; 11-05-2005 at 05:12.

  15. #15

    Default Re: RTR Light MP campaign mod discussion....

    Does it come with RTW though? Or doesn't it?

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  16. #16
    Master of Puppets Member hellenes's Avatar
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    Default Re: RTR Light MP campaign mod discussion....

    Quote Originally Posted by Destroyer of Hope
    I presume you mean x-pak. x-pax is a tool that reveals files which are used to mod unit cards textures and sprites.

    Hellenes

    I have installed RTR but the unit cards and skins are still from vanilla. In place of this i have started the ZoR.
    Sorry for the delay

    DoH
    Ok do it but in order to make the unit cards visible one must:
    1. Unpack the packs
    2. Rename every appropriate unit card from RTR to vanilla (eg: scythian Horse archers replaced by RTR scythian horse archers)
    3. Change the soldiers in model_battle.txt and then assign them to units in export_units.txt

    By ZoR I mean to have each unit unique eg. the shared units should be split apart (eastern infantry--->Armenian infantry, Parthian Infantry, Pontic Infantry) BUT only by their FIRST name in export_units.txt (one thats on the top) and NOT the dictionary name this must be the same for all of them. Also each of the split units must be restricted to their faction: Armenian Infantry to Armenia etc.
    Also in export_buildings.txt must be placed hidden recources for each faction and some for unique units (nubians, cappadocian cavalry, spartans) within that faction. So EVERY unit to be restricted to its faction's homeland TO AVOID blitzing.

    AFTER HEARING THE NEWS FROM DESTROYER ITS IMPOSSIBLE TO HAVE THIS MOD OUT BY SUNDAY SINCE IVE DONE ONLY THE CARTHAGINIANS AND THE EASTERNS WITH SCYTHIANS.
    IF ANYONE CAN HELP PLEASE CONTACT ME THROUGH PM!!

    There are 4 cultures left: Barbarians, Greeks, Romans
    NO special skill is need only .txt model assignment and renaming the UI info pics of RTR to vanilla names and placing them into the vanilla UI/UNITS folder!!

    Hellenes
    Impunity is an open wound in the human soul.


    ΑΙΡΕΥΟΝΤΑΙ ΕΝ ΑΝΤΙ ΑΠΑΝΤΩΝ ΟΙ ΑΡΙΣΤΟΙ ΚΛΕΟΣ ΑΕΝΑΟΝ ΘΝΗΤΩΝ ΟΙ ΔΕ ΠΟΛΛΟΙ ΚΕΚΟΡΗΝΤΑΙ ΟΚΩΣΠΕΡ ΚΤΗΝΕΑ

    The best choose one thing in exchange for all, everflowing fame among mortals; but the majority are satisfied with just feasting like beasts.

  17. #17

    Default Re: RTR Light MP campaign mod discussion....

    Ignormanus
    You can download x-pac here

    Hellenes should i put in an auxillia building(s) like in RTR?
    When it occurs to a man that nature does not regard him as important and that she feels she would not maim the universe by disposing of him, he at first wishes to throw bricks at the temple, and he hates deeply the fact that there are no bricks and no temples
    -Stephen Crane

  18. #18
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
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    Default Re: RTR Light MP campaign mod discussion....

    If this mod is going to be used, then hurry up gents

  19. #19

    Default Re: RTR Light MP campaign mod discussion....

    Dogs - Yes
    Screeching Women - No
    Burning Pigs - No
    Onagers - Yes
    Scythian Noble Women/Virgin Headhunters - No
    Headhurlers - No
    Arcani - No
    Gladiators No
    Bull Warriors - No
    Scythian/German Axemen - Yes
    Druids - No
    When it occurs to a man that nature does not regard him as important and that she feels she would not maim the universe by disposing of him, he at first wishes to throw bricks at the temple, and he hates deeply the fact that there are no bricks and no temples
    -Stephen Crane

  20. #20
    Master of Puppets Member hellenes's Avatar
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    Default Re: RTR Light MP campaign mod discussion....

    Quote Originally Posted by Destroyer of Hope
    Ignormanus
    You can download x-pac here

    Hellenes should i put in an auxillia building(s) like in RTR?
    Well for one its going to be kinda hard to make all the auxcilia coding and with auxcilia troops everyone end up having the same and the same armies Ill send you tommorow my finished export units txt with all split up units. Its better to start with restricted areas and then we ll see how it goes (its a beta testing autoresolved MP cmpaign anyway.)

    Quote Originally Posted by Myrddraal
    If this mod is going to be used, then hurry up gents
    Ive decided that im gonna change only the campaignmap part of the units (aka just UI cards and descriptions) because its autoresolved anyway and SO we ll get the mod in 2 days the lates.
    In the future if Myrdaal gets the battles to work well make the battlemap units too.

    Hellenes
    Impunity is an open wound in the human soul.


    ΑΙΡΕΥΟΝΤΑΙ ΕΝ ΑΝΤΙ ΑΠΑΝΤΩΝ ΟΙ ΑΡΙΣΤΟΙ ΚΛΕΟΣ ΑΕΝΑΟΝ ΘΝΗΤΩΝ ΟΙ ΔΕ ΠΟΛΛΟΙ ΚΕΚΟΡΗΝΤΑΙ ΟΚΩΣΠΕΡ ΚΤΗΝΕΑ

    The best choose one thing in exchange for all, everflowing fame among mortals; but the majority are satisfied with just feasting like beasts.

  21. #21

    Default Re: RTR Light MP campaign mod discussion....

    Quote Originally Posted by Hellenes
    Well for one its going to be kinda hard to make all the auxcilia coding and with auxcilia troops everyone end up having the same and the same armies Ill send you tommorow my finished export units txt with all split up units. Its better to start with restricted areas and then we ll see how it goes (its a beta testing autoresolved MP cmpaign anyway.)
    We dont have to add new units for an auxilla. It could just be a building or a series of building allowing you to build your own units in other territory it would still stop blitzing and speed up the late game.

    as for coding it in it would just be a series of conditionals added on to export descr buildings
    When it occurs to a man that nature does not regard him as important and that she feels she would not maim the universe by disposing of him, he at first wishes to throw bricks at the temple, and he hates deeply the fact that there are no bricks and no temples
    -Stephen Crane

  22. #22

    Default Re: RTR Light MP campaign mod discussion....

    Why do we need new unit cards?

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  23. #23

    Default Re: RTR Light MP campaign mod discussion....

    Quote Originally Posted by Ignoramus
    Why do we need new unit cards?
    Just to give the game a more RTR feel we dont absolutely need them but they help.

    If any one wants to make a list of which factions own which provinces (not city names) it would speed up the ZoR.

    DoH
    Last edited by Lord Winter; 11-07-2005 at 06:06. Reason: spelling
    When it occurs to a man that nature does not regard him as important and that she feels she would not maim the universe by disposing of him, he at first wishes to throw bricks at the temple, and he hates deeply the fact that there are no bricks and no temples
    -Stephen Crane

  24. #24

    Default Re: RTR Light MP campaign mod discussion....

    Vanilla RTW Provinces:

    Carthage:

    Africa
    Sardinia
    Baetica
    Sicilia Poeni
    Baliares
    Byzacium

    Gaul:

    Central Gaul
    Amorica
    Cisalpine Gaul
    Venetia
    Aquitania
    Narbonensis

    Spain:

    Taraconensis
    Gallaecia
    Lusitania
    Hispania


    I'll add more later, but I think Croton and Tarentum should go to Greece, Sicilia Romanus and Sicilia Graecus should be rebel. Caupa should be rebel.

    Rome:

    Latium
    Etrurium
    Umbria.

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  25. #25
    Insanity perhaps is inevitable Member shifty157's Avatar
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    Default Re: RTR Light MP campaign mod discussion....

    How close are you to finishing?

  26. #26

    Default Re: RTR Light MP campaign mod discussion....

    Quote Originally Posted by shifty157
    How close are you to finishing?
    friday at the latest for my part (ZoR)
    When it occurs to a man that nature does not regard him as important and that she feels she would not maim the universe by disposing of him, he at first wishes to throw bricks at the temple, and he hates deeply the fact that there are no bricks and no temples
    -Stephen Crane

  27. #27

    Default Re: RTR Light MP campaign mod discussion....

    I will be going out of town for a few days and won't be able to finish the ZoR on time if any one else would like to finish they are welcome to.

    Export_dscr_buildings.zip

    The file name is under Export_dscr_buildings.zip
    When it occurs to a man that nature does not regard him as important and that she feels she would not maim the universe by disposing of him, he at first wishes to throw bricks at the temple, and he hates deeply the fact that there are no bricks and no temples
    -Stephen Crane

  28. #28
    Master of Puppets Member hellenes's Avatar
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    Default Re: RTR Light MP campaign mod discussion....

    Quote Originally Posted by Destroyer of Hope
    I will be going out of town for a few days and won't be able to finish the ZoR on time if any one else would like to finish they are welcome to.

    Export_dscr_buildings.zip

    The file name is under Export_dscr_buildings.zip
    I got your file and the RTR Light mod will be released tommorow.

    Hellenes
    Impunity is an open wound in the human soul.


    ΑΙΡΕΥΟΝΤΑΙ ΕΝ ΑΝΤΙ ΑΠΑΝΤΩΝ ΟΙ ΑΡΙΣΤΟΙ ΚΛΕΟΣ ΑΕΝΑΟΝ ΘΝΗΤΩΝ ΟΙ ΔΕ ΠΟΛΛΟΙ ΚΕΚΟΡΗΝΤΑΙ ΟΚΩΣΠΕΡ ΚΤΗΝΕΑ

    The best choose one thing in exchange for all, everflowing fame among mortals; but the majority are satisfied with just feasting like beasts.

  29. #29
    Insanity perhaps is inevitable Member shifty157's Avatar
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    Default Re: RTR Light MP campaign mod discussion....

    Very good news. Its about time we got this thing started.

  30. #30
    Savior of Peasant Phill Member Silver Rusher's Avatar
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    Default Re: RTR Light MP campaign mod discussion....

    This won't take long to put in, so maybe before you release the mod you could edit the text files to show the player names in brackets beside their faction, like Seleucid Empire (Silver Rusher)
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