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  1. #1
    Lurker Member Mongoose's Avatar
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    Default Battle Front II Review.

    NOTE:This is for the PC version. Consoles may be different. Also, some players claim that the PC controls are bad and that

    Quick Intro to BF1

    BF1 was a Star wars FPS. The game worked alot like Battle field 1942, with spawn points that you can capture by clearing out the enemies around them and then waiting afew seconds. One you captured one, you and your team could re-spawn there and use it like the starting spawn points. The game had four factions:
    The Empire, rebels, Clones and droids. there were always two factions per map, and always the smae era(You can't play clones VS empire, for example)

    The game had AI bots, and up to 32 players per side. There were 4 modes. Galatic conquest which was a campaign version of the game, and there was also instant action, an open version where you would just select a map and then play it. MP, lan or online, was the focus.

    The game allowed you to fly ships(X-wings, tie-fighter etc.) and use AT-ATs and other vehicles. Most of the fighting was on foot, how ever. there were jedi, but they weren't playable. The classes were as folllows:

    Standard infantry (blaster rifle)
    Rocket infantry(Rocket launcher)
    Sniper(Sniper rifle)
    pilot(Pistol, can give health and ammo, can repair ships mid flight)
    Extra class(Destroyer droid, jet trooper, etc)

    (Battle front II review(Broken into sections, will be finished later)
    Space battles.

    The Space battles are, arguably, the biggest new feature. They consist of Two capital ships(One per side) And two smaller frigates per side. The capital ships have five rooms: A hanger, which has the fighters and shuttles. the main room, which consisted of the computers for the ships larger turrets, as well as the auto defense main frame. The other three rooms had other systems such as the life support and the engines plus the shields.

    All of those systems can be destroyed by boarding the enemy ship and using weapons such as the rocket launcher or a aonther heavy weapon.
    The hanger has the following, using the rebels as an example.
    -Bomber (y-wing)
    -Light fighter (a-wing)
    -All purpose fighter (x-wing)
    -Shuttle(Such as the clone gun ship...don't ask...)

    Each ship plays it's won role in the battle. heavy fighter with more fire powerare used to attack the larger ships, light fighters are used to attack other fighter. shuttles can act as mobile spawn points once they are landed in the enemy hanger(Which means that once you land, you have large amounts of reinforcements in addition to the 3-4 co pilots and passengers) The flight controls were pretty good, and you are best off using a mouse and keyboard rather then a joy stick(at least it think so... haven't tried using the isde winder with it yet)

    The classes are smaller for space battles, just the marine(blaster rifle, plus rocket launcher) or the pilot(Smaller blaster, and a heavy weapon) there are only two modes: assault, in which you gain a certain number of points to win(Shooting down fighters, blowing up part of the enemy ship) Or capture the flag, where you take a container in space and fly it ot a certain point. sadly, the capital ships can't be completely destroyed. You can destroy the frigates, how ever.


    OK, so those are the basics. now to the more interesting part. NOTE:the following is a description of a an onlinr game, not SP.


    You start the game in the main room or hanger. There other players, either running to the hanger or manning the turrets. If you are a marine, You want to either take a ride in the assault shuttle or stay back to defend the ship. If you are a pilot, You should pilot the assault shuttle or use a fighter. If you are able to get past the enemy turrets and fighter, you can land in the hanger of the enemy capital ship and plant weapons on the major systems.


    it's always a good idea to make sure that there are afew marines around, other wise you get gunned down by the enemy marines pretty quicklyThere are also small auto turrets, but they aren't much of a problem

    the flight controls, although good, aren't quite up to the standards of older flight games such as X-wing alliance.


    Most of the people online were fairly good at the game, and there were very few l337 kiddies(Though, that could change! Don't take that as a promise or anything...)

    It can be annoying when you are in a shuttle and the main pilot flys into the hanger wall as you are boarding the enemy ship But to be fair, i've done that by mistake afew times the AI is bad too, often stealing a ship and then flying right into a wall... There goes the spawn point.

    Thats it for space battles. The rest will be finished later. This is my first review, any ideas for improvement?

  2. #2
    The Black Senior Member Papewaio's Avatar
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    Default Re: Battle Front II Review.

    Is there a map based on the Star Destroyer capturing another ship... start of Episode IV... love to play the rebels or the stormtroopers boarding the ship :D
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    The rest is either as average as advertised or, in the case of the missionary, disappointing.

  3. #3
    Magister Vitae Senior Member Kraxis's Avatar
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    Default Re: Battle Front II Review.

    Quote Originally Posted by Papewaio
    Is there a map based on the Star Destroyer capturing another ship... start of Episode IV... love to play the rebels or the stormtroopers boarding the ship :D
    Capture the Tantive IV. First chase it, then board it. Nice.

    What are the frigates like? Small capitals? Or are they just lumbering heavy gun platforms?
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  4. #4
    Lurker Member Mongoose's Avatar
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    Default Re: Battle Front II Review.

    Quote Originally Posted by Papewaio
    Is there a map based on the Star Destroyer capturing another ship... start of Episode IV... love to play the rebels or the stormtroopers boarding the ship :D
    As kraxis Already said, yes. when you play the 501'st campaign, you get to play the level...though you get it in all the other modes as well. How ever, you i don't think you get to chase it. Just the infantry part. in alot of the levels, you get to fight in space before attacking on land, but the tantive IV isn't one of them.

    It's kind of crazy in the campaign. As soon as you go in, there is a fire storm(Lots of blasters and rockets ) that will quickly almost destroy anything dumb enough to run ahead of the group. What i really like about the level is that you get to play as Darth Vader at some point. Nothing beats tearing your way through clumps of Rebel scum with a Light saber


    What are the frigates like? Small capitals? Or are they just lumbering heavy gun platforms?
    The second one, unfortunatly.

    I've been playing more tonight, and i've noticed afew things. I love the new ban system. Some idiot named "The force" was destroying our fighters by planting heavy weapons on them Very few made it out of the hanger.

    What did i do? I gunned him down (I had to. barely any of our ships were making it out and many of the doomed ships had pilots) and asked him to stop. didn't work...so i started a ban vote.To put it one way, The force is not with us

    There were other problems as well. There aren't enough skilled pilots to fly the boarding crews into the enemy capital ship, so often enough you will stuck on a galatic bus ride to hell. if the shuttle makes it to the enemey hanger, the AI passengers would take it and fly it into a wall, thus getting rid of the spawn point


    That said, the game is very reasonable for the most part. the shuttles are mostly well used and the AI isn'ttoo stupid most of the time. but 1/3 of the time or so, some one is going to mess up and fly into a hanger wall or get shot down by fighters. And that's pretty good for an online game these days. The AI thing dosen't happen too much either, but when it does, well, there isn't really any thing quite like it.



    Edit: I also noticed the remote rockets you can use as the shuttle co-pilot. You basicly control it as a ship and fly it into something...but you don't die. They Aren't as powerful as i wish they were, and it takes quite afew to take down large capital guns.

    PS:What are you guy getting it for? PS or console? The systems can't play together.

    Also, i will add a review if ground combat tomorrow, just need to play alittle more...
    Last edited by Mongoose; 11-07-2005 at 05:55.

  5. #5
    AKA Leif 3000 TURBO Senior Member Leet Eriksson's Avatar
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    Default Re: Battle Front II Review.

    I say, what is the maximum amount of players allowed in one game? is it 32 still or did they increase the count?
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  6. #6
    Lurker Member Mongoose's Avatar
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    Default Re: Battle Front II Review.

    Quote Originally Posted by faisal
    I say, what is the maximum amount of players allowed in one game? is it 32 still or did they increase the count?

    That depends on the platform. Consoles can't support as many, but PC supports up to 64. But, to be honest, im not usre the game can really handle that many. the space battles could though.

    I can't wait to get this game (never got the first, but wanted to), but I'll wait till my little brother gets it for Christmas.
    What platform? I suggest PC. We could from a clan! Though some people don't like the controls for the PC version, and you might have trouble getting it to work. Why not try the PC version, and if it dosen't work, trade it in for the Xbox one?




    Oh I didn't know that there was mission to capture the Tantive IV... I just said what came to mind.
    Sounds cool though. And since I'm off for a massive LAN game night tonight I will ask if we can't play a few games of Battlefront II instead of the usual Battlefield II.

    It's fun, but hard. You run out of stromtroopers fast, so it's a rush to capture the Control point before the clock runs out.


    EDIT:

    afew notes in ground combat:

    The game has been speed up. certain classes such as drodeka(Sp?) Need ot be unlocked. This applies to the other special classes as well. they also added a limit on the number of certain troops.

    afew levels were removed from the game. Geneosis spire, bespin(Though there are city levels like it to replace it)
    Rhen var(Both of them...) and dune sea.

    They changed alot of controls for flight, so i can understand why dune sea got cut out. they made a new Geneosis level, and it is infantry based, not air craft and tank based. There are only two CIS tanks, and only one republic one. the level is in a different part of thr planet, not the spire. They removed the clone gun ships.
    Last edited by Mongoose; 11-07-2005 at 17:20.

  7. #7
    Magister Vitae Senior Member Kraxis's Avatar
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    Default Re: Battle Front II Review.

    Droidekas need to be unlocked? How? Capture a certain control point or something?

    The only thing the Seperatist had for them was the Droideka. The SBD was simply too slow and weak, the normal BD was weak and not worth much...
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  8. #8
    Scruffy Looking Nerf Herder Member Steppe Merc's Avatar
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    Default Re: Battle Front II Review.

    I can't wait to get this game (never got the first, but wanted to), but I'll wait till my little brother gets it for Christmas.

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  9. #9
    Magister Vitae Senior Member Kraxis's Avatar
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    Default Re: Battle Front II Review.

    Oh I didn't know that there was mission to capture the Tantive IV... I just said what came to mind.
    Sounds cool though. And since I'm off for a massive LAN game night tonight I will ask if we can't play a few games of Battlefront II instead of the usual Battlefield II.
    You may not care about war, but war cares about you!


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