Quote Originally Posted by Jonnyuk
I've also been having a problem with sieges, when the enemy does 'sally forth' they usually just sit in their walls and do not 'sally forth' at all!

This is enough to break the siege and gains them extra time (resets the time till surrender counter).

Any one know why, or how you get the enemy to actually 'sally forth' instead of dilly-dallying in the walls?
In my experience they always come out. They are the attacker and you are the defender. They may hang around for awhile hoping to take advantage of their better position (just as they do sometimes in the open field) but if you just stare at them for awhile they eventually come to you.

Also, I don't believe a sally-out "draw" (e.g., time runs out while they hide inside the walls) breaks the siege. I know it's not the case when you are the defender. I have plenty of "draws" as a siege defender. The siege is still on, but it buys the boys some time to make arrows.