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  1. #1
    aka AggonyAdherbal Member Lord Adherbal's Avatar
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    Default Chivalry TW - Info & Updates thread

    We don't have a thread for info, updates and discussion yet so I though I'd make one.

    For those who've been living under a rock for the past year: Chivalry Total War is a mod that brings roughly the same time period as Medieval TW to the RTW engine. It starts in 1072 a year after the Byzantine defeat at Manzikert, covers the Crusades (including a special crusading campaign) in 1095 and follwing decades, the hunderd years war between France and England, the Mongol Invasion and goes all the way to +/- 1500 AD, when early firearms were starting to get more popular.

    We are currently focusing on the early era: 1072 to ~1200.

    Here are a couple of recent screenshots:

    Vassal Steppe Cavalry


    Improved Feudal Knights


    Improved Feudal Foot Knights


    Late Foot Knights

    Member of The Lordz Games Studio:
    A new game development studio focusing on historical RTS games of the sword & musket era
    http://www.thelordzgamesstudio.com

    Member of The Lordz Modding Collective:
    Creators of Napoleonic Total War I & II
    http://www.thelordz.co.uk

  2. #2

    Default Re: Chivalry TW - Info & Updates thread

    The new knights are indeed a great improvement, not that the earlier version was bad, though.
    You´re already working on High and Late units, too?

  3. #3

    Default Re: Chivalry TW - Info & Updates thread

    Wow!

    Very nice

    The Late Foot Knights look very cool!

    Like the FAQ at your other site too. Good idea.

    Can't wait for Campaign play : )
    Last edited by SomeNick; 11-07-2005 at 14:32.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Check out Shogun : Total War Mod for RTW in development! >>> http://www.stratcommandcenter.com/fo...p?showforum=97

  4. #4
    United on Earth Member al'Callaendor's Avatar
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    Default Re : Chivalry TW - Info & Updates thread

    nice!
    The Wheel of Time turns and Ages come and go, leaving memories that become legend. Legend fades to myth,
    and even myth is long forgotten when the Age that gave it birth returns again. In the Third Age, an Age of
    Prophecy, the World and Time themselves hang in the balance. What was, what will be, and what is, may yet
    fall under the Shadow


    Twice and twice shall he be marked,
    Twice to live, and twice to die.
    Once the heron, to set his path.
    Twice the heron, to name him true.
    Once the dragon, for remembrance lost.
    Twice the dragon, for the price he must pay.

  5. #5

    Default Re: Re : Chivalry TW - Info & Updates thread

    Cool!

  6. #6

    Default Re: Re : Chivalry TW - Info & Updates thread

    very awesome looking units ... CTW is the most anticipated project ...
    at least for me that is !!!
    keep u with dis kewl modding and i shall die sitting infront of my screen, playing CTW when i´m 75 !!!!

    cheers

    HahnHolio
    In the beginning there was nothing.
    so god said:'let there be light'.
    and there was still nothing,
    but you could see better." style="float:left;margin:0 10px 0 0;" />

  7. #7
    Harbinger of... saliva Member alpaca's Avatar
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    Default Re: Chivalry TW - Info & Updates thread

    Sorry that I didn't answer for two days, but I didn't log on.
    You really might want to check out our subforums on the TWC or the SCC, they are better supported ;)

  8. #8
    Member Member Dirty peasant's Avatar
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    Default Re: Chivalry TW - Info & Updates thread

    eah,for information about patches,updates or bugs head to our scc forums.Here are screens of reskinned units from the early beta,theyll be incl in the patch



  9. #9

    Default Re: Chivalry TW - Info & Updates thread

    looks good!!

  10. #10
    Megas Domestikos Member AnthoniusII's Avatar
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    Default Re: Chivalry TW - Info & Updates thread

    BIZANTINE ARMIES AND THEIR UNIFORMS

    Even your job looks great i have some sugestions about Bizantine Armies
    scins. Acording to Dr.Ostrogorsky Bizantine army,succesor of the Roman one,
    was until 13th century the only "regular" army in Europe.
    That meens that professional units had uniforms of the same kind.
    For example,units like your "themata taxeis","horse archers","trapeziatoi"
    should have the same outfit like "skoutatoi"exept the armor of course.
    Provincional units "thematic vandums" used the same type of shields like
    "skoutatoi"since 8th centhury.
    If the unit you use as "themata taxeis"where multi role infantry,I meen
    spearmen and juvelineers they whould be a perfect simulation of"Akritai",
    Bizantine borderers.
    My opinion for maximun realism is that you must redesign the bizantine
    scins using parts of the Rusian ones you have.
    For the record Rusians copied Bizantines,not the oposite way.
    Rusian general and family member scin is perfect for Bizantine ones too.

  11. #11

    Default Re: Chivalry TW - Info & Updates thread

    Hello all.
    I played this mod.Very good mod.
    That what i like more is history, mod's units is historic units.
    But if you make mod with historic events, that will be a best mod what i saw.

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