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  1. #1
    Just another pixel Member Upxl's Avatar
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    Default Re: keep troops in or out of my cities?

    When he constructs some buildings while taxes are very high then he will get positive administration traits
    I'm not sure, but doesn't that give the gourmet of life trait and others like it?
    And that's not a real good govern trait.

    Is everybody else experiencing how hard it is to get some stars for a general?

    For example:
    I have 1 commander who captured the entire English island plus some other large/huge cities of the WRE.
    Plus he has a couple of heroic battles on his name.
    I always made sure the strength/number ratio was equal or worse.
    He has no negative commander traits of any kind.

    And still, 2 stars is the only thing the poor bastard has to his name.
    I like pigs. Dogs look up to us. Cats look down on us. Pigs treat us as equals.

  2. #2

    Default Re: keep troops in or out of my cities?

    About the governors: I mean what I said If your taxes are very high there is a chance for the "administrator trait", while low taxes work in the other direction. If you´re interested, open the export_descr_character_traits.txt file the Data folder of your RTW installation and search for the triggers named "governing4" and "governing17". The "gourmet of life" trait can however also be caused by certain temples, greek theaters and city plumbings. So under these circumstances your governor can get this trait even in spite of very high taxes.

    About the generals: It is true that ten-star-generals are much more seldom than before RTW version 1.3. Even more so in Barbarian Invasion. The key to this problem is also hidden in the txt-file I mentioned above. Right at the begining of the file you´ll find the "good commander" trait´s description. If you think your generals aren´t getting better quick enough, feel free to change the number behind the word "threshold" to make it a bit lower.

    The system works as following: For almost every victory your general is getting a point for his "good commander" trait. However it takes more than one point to reach the higher levels of this trait. The number of points needed is equal to the "threshold".

    Bastard Operator

  3. #3
    Just another pixel Member Upxl's Avatar
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    Default Re: keep troops in or out of my cities?

    Tnx mate, you’re proving to be a great help indeed.

    When I change this will the AI controlled generals promote quicker to?
    I like pigs. Dogs look up to us. Cats look down on us. Pigs treat us as equals.

  4. #4

    Default Re: keep troops in or out of my cities?

    Of course they will

    By the way: I didn´t exactly know if you were talking about RTW 1.3 or BI. If you want to change BI, you must have to make your changes in the Data folder INSIDE the BI folder.
    Last edited by Haudegen; 11-10-2005 at 21:22.

  5. #5
    Just another pixel Member Upxl's Avatar
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    Default Re: keep troops in or out of my cities?

    The trigger for a birth is only activated when a family member ends his turn in a settlement
    Theodoric's very sweet and charming wife just gave birth to a beautiful baby boy.
    He's been named after he's uncle Burkhard.

    What's so special about this you ask?

    Well, not much.
    Just that this little man was conceived in a fort :)
    I like pigs. Dogs look up to us. Cats look down on us. Pigs treat us as equals.

  6. #6

    Default Re: keep troops in or out of my cities?

    Wow, so game engine seems to consider forts as "settlements", too. Good observation, Upxl.

  7. #7
    Urwendur Ûrîbêl Senior Member Mouzafphaerre's Avatar
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    Default Re: keep troops in or out of my cities?

    .
    As a side note, if you want that sweet, consistent for 20 turns and at times life saving slave trade income, you'll need to pack even the most incompetent family number in a town, if you run out of better ones.
    .
    Ja mata Tosa Inu-sama, Hore Tore, Adrian II, Sigurd, Fragony

    Mouzafphaerre is known elsewhere as Urwendil/Urwendur/Kibilturg...
    .

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