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  1. #1

    Default Re: Some city management questions

    Hi Upxl, I´m here again to offer my help

    One thing that affects public order greatly (but still not mentioned here yet) is the culture penalty. Avaricum is an originally Roman settlement. If there are still many buildings which were built in Roman style, try to remove them. The best way to do this is to upgrade them, because then your barbarian buildings simply replace them. If there is no upgrade available, it would be good if you raze the Roman buildings down and build new ones (this doesn´t work for all types of buildings).

    The very best way to reduce culture penalty is to upgrade the governor´s building, but in the case of Avaricum it´s too late for that. Therefore it is always an advantage to capture enemy cities before they reach the magic 24000-people line.

    PS: The quality of garrison troops has no effect on the public order. Only numbers count here. If you expect no enemies near a settlement, a garrison completely consisting of peasants is best to save money.

  2. #2
    Just another pixel Member Upxl's Avatar
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    Default Re: Some city management questions

    And again you amaze me Bastard

    Tnx
    I like pigs. Dogs look up to us. Cats look down on us. Pigs treat us as equals.

  3. #3

    Default Re: Some city management questions

    Your city has 27000? Time for a rebirth by fire IMHO. I don't think Barbarians are meant to manage large populations. Even leaving a manager there might not work as I think that all barbarians gain more negative management attributes over time.

  4. #4
    Awaiting the Rapture Member rotorgun's Avatar
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    Question Re: Some city management questions

    Hi everyone,

    Rotorgun here with a question if you don't mind. Is there some special considerations in managing Jeruselam? In my Brutii campaign I captured it many turns ago and still have yet to keep the little face green for more than a turn or two. I did have an Egyptian spy that was finally eliminated when I destroyed the Egyptian faction; he was undoubtedly causing some unrest.
    I put a governor there, but the Jews killed him in the last revolt. I'm building a Pantheon there, along with as many buildings as I can to increase hapiness. Still, these stiffnecked people are unhappy.

    What should be done? I'd appreciate any advice in this delicate matter.
    Rotorgun
    ...the general must neither be so undecided that he entirely distrusts himself, nor so obstinate as not to think that anyone can have a better idea...for such a man...is bound to make many costly mistakes
    Onasander

    Editing my posts due to poor typing and grammer is a way of life.

  5. #5

    Default Re: Some city management questions

    I cant speak to the brutti cause I only play the jilli for now till I beat it, However if you get different temples like the jilli do what I do, Is I use the Ceres temple for pop growth but at 24k these temples quite frankly suck.

    For unrest and happiness they arent good at all. but the jupiter temple is so i redo the temples to jupiter and inside of three turns i got no population increase usually at 0 and I got incredible happiness and law

  6. #6

    Default Re: Some city management questions

    @rotorgun
    I´ve read somewhere that some settlements (Jerusalem, Tarsus and some more) have a built-in unrest factor. Besides the usual methods (garrisons, temples, games & races, ....) there is nothing you can do about it. These towns are just harder to control.

    @breeze
    I´m not so pessimistic about the Ceres temple in the later game. Bacchus is not an alternative to me because it turns governors into alcoholics. Jupiter has nearly as high public order bonusses as Bacchus has. But if a settlement is unable to reach 24000 people without the Ceres temple, you wouldn´t need a very high public order bonus from Jupiter. Therefore I build Ceres in all settlements with a natural farming bonus lower than 3% (can be found out in the settlement´s detail screen) and leave them all the time. It gets you several thousand tax payers more. The Arcani, that Jupiter delivers, are nice but so good that I would want to build them in every settlement.

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