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  1. #1

    Default "Huge" unit setting

    Does anyone actually play the campaign on "huge"? I have tried a few campaigns in "huge" and a few in "large" and in my experience "huge" is great in field battles, the sense of scale is amazing and especially when reinforcements come along to save the day you end up with some really epic battles....however in assaults (especially when the AI is assaulting) the game can become annoyingly jerky for me due to what I think must be the AI pathing. Add to that that the pathing seems to be broken on "huge" for assaults, it can take forever to get a few units through a gate, and try to maneouvre a unit of cavalry on "huge" around and over a town square....it can be very frustrating, not to mention when you try to flank a unit with cavalry the cavalry can run straight into that unit instead sometimes or seem to be annoyingly "attracted" to that unit which can lead to frustration.

    It just seems to me like the game is too buggy to really enjoy in "huge" overall. I really enjoy the field battles I play in "huge" but when it comes to assaults "huge" really sucks.

    Anyone here actually get a smooth gameplay experience on huge with full stacks in assaults? Is it just my computer? I noticed that when I pause it it suddenly becomes smooth as silk, so it's not the graphics that are slowing things down.

  2. #2
    Member Member Alexander the Pretty Good's Avatar
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    Default Re: "Huge" unit setting

    I wish I could play in huge - I like the economic challeges it adds. Do I go for this unit, or that one? I can only afford one...

    But my lappy can't handle that...


  3. #3
    Just another genius Member aw89's Avatar
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    Default Re: "Huge" unit setting

    Errrm, units don't cost more on huge (If I'm not horribly mistaken here) they only pull more poeple from the cites. (Obviously)

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  4. #4
    Member Member Alexander the Pretty Good's Avatar
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    Default Re: "Huge" unit setting

    I thought they cost more, since cost is determined by a soldier basis.

    They do cost more upkeep and draw more people.

  5. #5
    Senior member Senior Member Dutch_guy's Avatar
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    Default Re: "Huge" unit setting

    I always play Large, the middle way.

    I like the 80 man , infantry units.

    I could play Huge, computer spec. wise, but I still prefer to play large.

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  6. #6
    Elephant Master Member Conqueror's Avatar
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    Default Re: "Huge" unit setting

    I love huge. It makes a big difference with things like population management (you'll have to avoid training infantry in slow-growing cities). Infantry lines work better in field battles because the line is much longer, meaning that it takes some time to move even fastest units from one end of the line to another. This is especially useful if you play with phalanxes.

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  7. #7
    Hǫrðar Member Viking's Avatar
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    Default Re: "Huge" unit setting

    Quote Originally Posted by Dutch_guy
    I always play Large, the middle way.

    I like the 80 man , infantry units.

    I could play Huge, computer spec. wise, but I still prefer to play large.

    Agree

    I can play with huge without problems, but the navigation on the battlefield is painful, and having population problems isn`t really a wanted challenge. Probably not good for the AI either.
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  8. #8
    Senior member Senior Member Dutch_guy's Avatar
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    Default Re: "Huge" unit setting

    That sounds good Kraxis, but what would I have to mod to make it work.

    I have little modding skills, so If it takes to much work, I'll let it pass .

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  9. #9
    Magister Vitae Senior Member Kraxis's Avatar
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    Default Re: "Huge" unit setting

    Not much work at all...

    Just change the numbers in the preference file.

    You will find a line where the unitscale is mentioned and a number of your current size, change that number and start a new campaign (haven't tested with old saves). Just beware that you don't change your setting inside the game, it might cause a fallback to the old setting (which the game will still show as being in effect, but don't worry).
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  10. #10

    Default Re: "Huge" unit setting

    The bigger the better!

  11. #11
    Master of Puppets Member hellenes's Avatar
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    Default Re: "Huge" unit setting

    Quote Originally Posted by Furious Mental
    The bigger the better!
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  12. #12
    Chief Biscuit Monitor Member professorspatula's Avatar
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    Default Re: "Huge" unit setting

    I typically use 80 men setting, although I've had a couple of campaigns with 120 men. That's 120 and 180 sized units. I've also played a lot of custom battles with 100 men setting too. I personally call 120 men size as 'Extra-Large', and 100 men as 'Larger'. If you can't handle huge, but large ain't big enough, edit the preferences file yourself as Kraxis has said.
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  13. #13
    Come to daddy Member Geoffrey S's Avatar
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    Default Re: "Huge" unit setting

    Do different unit sizes cause problems for the AI, for instance in sieges?
    Quote Originally Posted by Furious Mental
    The bigger the better!
    Bah, it's not the size that matters but how you use it.
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  14. #14

    Default Re: "Huge" unit setting

    I just changed my setting as advised above to 100. Works a treat - oh and I checked. Unlike Vanilla Rome (I think) this DOES raise the cost of troops :/
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