I think the region that the Romano-British can spawn in have the "britain" hidden resource. So you can probably change what regions you want them to spawn in.
I think the region that the Romano-British can spawn in have the "britain" hidden resource. So you can probably change what regions you want them to spawn in.
Is there a way to make them not spawn but be there at the start? In other words to make them a normal playable from the start faction?
Clare
"Ad majoram Dei gloriam"
Yes, that's not a problem. You can have 20 factions in BI from the start.
Epistolary Richard's modding Rules of CoolCool modders make their mods with the :mod command line switch
If they don't, then Cool mod-users use the Mod Enabler (JSGME)
Cool modders use show_err
Cool modders use the tutorials database
Cool modders check out the Welcome to the Modding Forums! thread
Cool modders keep backups
Cool modders help each other out
I thought that the Romano-Brits and others were hardcoded and only entered on event or rebellion?
Clare
"Ad majoram Dei gloriam"
No, have a look in descr_sm_factions, it's defined in there. They're marked as spawns_on_event, spawns_on_revolt, shadowed_by etc. It seems that only the RB event (should you choose to use it) is relatively hardcoded.
But you do need to add a map and an image in order to make them playable. Have a look at this:
https://forums.totalwar.org/vb/showthread.php?t=55192
Last edited by Epistolary Richard; 11-16-2005 at 09:37.
Epistolary Richard's modding Rules of CoolCool modders make their mods with the :mod command line switch
If they don't, then Cool mod-users use the Mod Enabler (JSGME)
Cool modders use show_err
Cool modders use the tutorials database
Cool modders check out the Welcome to the Modding Forums! thread
Cool modders keep backups
Cool modders help each other out
if you want to play as the RB i would recomend Kscott's (formally King of Atlantis) Pax Britannia X mod, tis great.
"I'm right and everyone else is wrong or has taken too much LSD."
Bookmarks