There is also a thread in the Forge section, cunningly hidden under the title of 'Metal Meyhem' ... it has slipped odwn the page a little, since we have been focusing on the mechanics of the game, rather than the pretties. Making a few units and plastering screenshots for people to look at is only part of the process!
Anyway....allow me to add a couple of extra shots to whet those appetites![]()
THen of course....there are some slightly better pics of the light twin rotor flyer Shifty posted. It only got finished last night, and needed some tweaking. The rider position is now correct...but the texture is not complete yet.
These are all 'cavalry' units, with the tops yet to be completed. We wanted this for 2 reasons...
1) The units break up when killed this way
2) It prevents wheeled or hovering units being assigned to ladders or climbing siege towers when we don't want them to![]()
This folks.... is just the tip of the ice-berg!
EDIT: Oh..yes..did I mention.. ALL wheels turn, all rotor blades spin, and wherever possible weapons on the vehicles are animated too
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