A few more questions: the only way to browse if a character has one of a list of traits is by having a monitor event for each trait, right? i.e. there's no way to do something like right:
if Trait X = 1
do A
if Trait Y = 1
do B
Also, is there a limit for how many "and" conditions can exist for event_monitors? This sort of information seems not to be included in the Hardcoded Limits thread.
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