Thanks a lot! It works now!
Another question. What is the proper command to give money to other fraction?
add_money <amount> <fraction name> not works.
Thanks a lot! It works now!
Another question. What is the proper command to give money to other fraction?
add_money <amount> <fraction name> not works.
From what other people have posted, you need a comma in there:
console_command add_money faction, how_much
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Thanks, it seems to be working.Originally Posted by Epistolary Richard
HI!
I want to use move_character command , but I don't know how to calculate x,y koordinates of a position on campaign map. Is there a tool or method to do this?
Bring up the console on campaign map, place cursor over desired tile and type show_cursorstat, then press enter :)
If I use spawn and move command to not local faction with monitor_event, hothing happaned:
script
monitor_event FactionTurnStart FactionType romans_julii
and not FactionIsLocal
spawn_army
faction romans_julii
character Flavius Julius, general, command 0, influence 0, management 0, subterfuge 0, age 20, x 180, y 5
unit roman generals guard cavalry, soldiers 20 exp 9 armour 1 weapon_lvl 0
unit roman legionary first cohort ii, soldiers 40 exp 0 armour 0 weapon_lvl 0
unit roman legionary cohort ii, soldiers 60 exp 0 armour 0 weapon_lvl 0
unit roman praetorian cohort i, soldiers 60 exp 0 armour 0 weapon_lvl 0
end
console_command move_character Flavius Julius 170, 5
campaign_wait 1
console_command move_character Flavius Julius 160, 15
end_monitor
end_script
If I use it to not local faction without monitor_event spawn work, but no moves
If I use it to local faction spawn works, move works too.
Weird. Beats me why it doesn't work.
The only thing I can think of is that you were playing with the Julii when testing with not FactionIsLocal, but that wouldn't still explain why the moves didn't work..
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