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Thread: The Ilsamiren Wars

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  1. #11
    IW Director, MA Mapper Member Ilsamir Lord's Avatar
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    Nov 2005
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    Default Re: The Ilsamiren Wars

    NoDachiSam - no problem - life must come first. It's very generous of you to offer in the first place!

    Thanks for the compliment!

    On to your questions:

    More factions?
    Possibly, but I have only seven simply because of the culture limit - I want the most variety between them as possible, so that playing as each faction is a unique and interesting experience - even if there are fewer of them.

    Will you have any original buildings?
    Definitely. We will also have new walls and things. Ideally we need a modeller to focus only on buildings, as they will be a big job. I'd also like to have unique seige weapons, but I don't think that's possible.

    What sort of mercenaries will there be?
    That's a good question! And one that I hadn't yet considered... Well, the mercenaries will be appropriate to the climate I expect - they will also be much less professional than the ones in R:TW - you won't have units of hoplites and such, mostly smallish bands of brigands etc.

    Will you have anything equivalent to elephants?
    I'm not sure yet... we will probably have some large animals, but I'm not really sure. They would be very rare and expensive if we did, and perhaps exclusively available as mercenaries until quite a late stage - to illustrate the difficulty of finding and training them.
    Last edited by Ilsamir Lord; 12-01-2005 at 00:22.
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