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Thread: Age of Vikings and Fanatics recruiting

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  1. #1

    Default Re: Age of Vikings and Fanatics recruiting

    I have no idea what that would entail.

  2. #2
    Thread killer Member Rodion Romanovich's Avatar
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    Default Re: Age of Vikings and Fanatics recruiting

    It would mean test running how the units behave in combat, then editing the stats for attack, armor, charge etc. in the descr_units.txt file. It takes a lot of time, and we'll probably try to get hold of a team of beta testers to do the fine tuning of the stats, but for the first rough version it would be great with another team member. I could teach you how to do it if you're interested.
    Under construction...

    "In countries like Iran, Saudi Arabia and Norway, there is no separation of church and state." - HoreTore

  3. #3

    Default Re: Age of Vikings and Fanatics recruiting

    I worked with that sort of thing on another game, and it turned out I was very ill suited for it. I just cannot imagine the effect that changing a value will have on gameplay in my head, so all the work I did there had to be changed later. My real job was to create items and creatures, not to make them work well, but the fact remains that I found 'game balancing', as it were, to be my weakness.

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