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Thread: Rebel Commander - Play as all the Emergent Factions in BI

  1. #31

    Default Re: Rebel Commander - Play as all the Emergent Factions in BI

    MindBlank: The question: since I installed your mod, I don't get the option to continue battles anymore, when the whole enemy army routs. Essentially, when the last unit starts routing, the battle automatically ends (I don't get the end battle / continue battle dialog box), and I'm directly shown the battle outcome statistics. This is a little annoying, because I get all these small enemy leftover stacks all over the map, that aren't really neither a challenge nor a threat. I'm not using any other mods (I have made a minor change myself - see below - but I doubt that would cause it). Do you have any idea how I could change this back to how it was before?

    I have this problem too. You know how it "repair"? Please, help.

  2. #32

    Default Re: Rebel Commander - Play as all the Emergent Factions in BI

    Don't know what causes it, and I don't know how to fix it. Sorry.
    Epistolary Richard's modding Rules of Cool
    Cool modders make their mods with the :mod command line switch
    If they don't, then Cool mod-users use the Mod Enabler (JSGME)
    Cool modders use show_err
    Cool modders use the tutorials database Cool modders check out the Welcome to the Modding Forums! thread Cool modders keep backups Cool modders help each other out

  3. #33

    Default Re: Rebel Commander - Play as all the Emergent Factions in BI

    ehhh, ok but it's very sad. Do you know other mod in what I can play Romano - British BUT not change the map, units etc. (Britannica change the map in BI).
    For instance I have 2 cities (Londinium and Eburacum), some army and one faction leader?

  4. #34
    Chief Biscuit Monitor Member professorspatula's Avatar
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    Default Re: Rebel Commander - Play as all the Emergent Factions in BI

    The 'not being able to continue a battle when the last enemy unit is broken' happens whenever you switch faction mid-campaign as far as I've noticed. I actually like this - it stops you having the advantage of being able to finish off the AI when the AI doesn't have the option to continue a battle themselves.

    My own mod does let you play the Romano-British (see my sig for the link). Just look at the readme.txt file in the .zip file for the instructions about the Romano-British provincial campaign. The rest of the stuff you don't have to install.
    Improving the TW Series one step at a time:

    BI Extra Hordes & Unlocked Factions Mod: Available here.

  5. #35

    Default Re: Rebel Commander - Play as all the Emergent Factions in BI

    Ok, thx for help. I'm playing Romano-British faction now. I'm your debtor.
    for you. :)

  6. #36
    Member Member =E.T='s Avatar
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    Default Re: Rebel Commander - Play as all the Emergent Factions in BI

    Quote Originally Posted by Monkwarrior
    Great!!!
    Congratulations ER. This is a master piece of modding.

    Would you mind if I translate it to Spanish?
    It is probable that many Spanish players would like to use it.
    I will contact you for the uploading question.
    Plz help ER to translate it !!!

    tnx!

    @ ER : You put the mod into RTW section (?)


    Spoiler Alert, click show to read: 
    Check here to receive updates on this file Author: Epistolary Richard
    Date Added: Nov 23rd 05
    Size: 1.8 MB
    Downloads: 1280
    Compatibility: Rome: Total War
    Screenshot: None
    Installed By: 0 user(s)
    Watched By: 3 user(s)
    ...


    Last edited by =E.T=; 02-09-2006 at 23:24.
    AVE!
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    =ET= Mods .





  7. #37

    Default Re: Rebel Commander - Play as all the Emergent Factions in BI

    Quote Originally Posted by =E.T=
    @ ER : You put the mod into RTW section (?)
    Yes?
    Epistolary Richard's modding Rules of Cool
    Cool modders make their mods with the :mod command line switch
    If they don't, then Cool mod-users use the Mod Enabler (JSGME)
    Cool modders use show_err
    Cool modders use the tutorials database Cool modders check out the Welcome to the Modding Forums! thread Cool modders keep backups Cool modders help each other out

  8. #38
    Member Member =E.T='s Avatar
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    Default Re: Rebel Commander - Play as all the Emergent Factions in BI

    yep! But, you may edite it

    ;)
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  9. #39
    Senior Member Senior Member Reenk Roink's Avatar
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    Default Re: Rebel Commander - Play as all the Emergent Factions in BI

    A very nice mod, got me back to BI while I wait for EB's patch...

    Thank you and excellent work

  10. #40

    Default Re: Rebel Commander - Play as all the Emergent Factions in BI

    Quote Originally Posted by =E.T=
    yep! But, you may edite it

    ;)
    I know I can edit it. What's wrong with it being in the RTW section?
    Epistolary Richard's modding Rules of Cool
    Cool modders make their mods with the :mod command line switch
    If they don't, then Cool mod-users use the Mod Enabler (JSGME)
    Cool modders use show_err
    Cool modders use the tutorials database Cool modders check out the Welcome to the Modding Forums! thread Cool modders keep backups Cool modders help each other out

  11. #41
    Member Member =E.T='s Avatar
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    Default Re: Rebel Commander - Play as all the Emergent Factions in BI

    Sorry !!!

    Don't exist a BI section.....


    AVE!
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  12. #42

    Default Re: Rebel Commander - Play as all the Emergent Factions in BI

    Quote Originally Posted by =E.T=
    Sorry !!!

    Don't exist a BI section.....


    Great mod dude, but i guess i've found another bug. When I click on the family tree button, while playing the Slavs faction, the game crashes. Does anybody here experienced the same problem?

  13. #43

    Default Re: Rebel Commander - Play as all the Emergent Factions in BI

    Hi all

    can someone point me in the right direction on a couple problems I'm trying to fix in RC, just preference choices.

    I have made all the factions playable in RC except the slaves who I have placed back into non-playable section. I have maps, winning conditions and faction descriptions set-up and each non-playable faction looks and plays fine.

    RB and the slavs also play fine however the ERER and WRER do not work for some reason. The 'show me how' icon does not pop up when the rebels appear and the same applies to the ostro-goths when they appear.

    I have checked over what I can find, the triggers and the 'show me how' scripts but they all looks fine. Can anyone advise me on what I should be looking for and where? I have only added factions nothing else.

  14. #44
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
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    Default Re: Rebel Commander - Play as all the Emergent Factions in BI

    So you're saying that the advisor appears, but the show me how button is blanked out. Right?

  15. #45

    Default Re: Rebel Commander - Play as all the Emergent Factions in BI

    The advisor appears generally telling me about events on that turn. She does not ask me if I want to take control and 'the show me how' icon is not highlighted.

  16. #46
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
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    Default Re: Rebel Commander - Play as all the Emergent Factions in BI

    Well the problem is with your advice file then. I suggest you re-install the mod, see if that clears it.

  17. #47

    Default Re: Rebel Commander - Play as all the Emergent Factions in BI

    Ok I did a reinstall and added in the extra files slowly and now the WRER and ERER both work perfectly. I believe I left a cap in factions script above the slaves and this was causing the problem.

    So now I have a RC mod which includes all the factions in the game with full maps rather then the X symbol, faction descriptions and winning conditions for all including WRER & ERER.

    A couple of things I'd still like to see if I can fix are as follows,

    Is it possible to swap the factions that trigger a rebel faction. For example make so that the Huns trigger the slavs and the Sanniands trigger the RBritsh? Reason I ask is that the player hubs don't match the faction types, RB have a barbarian look and the slavs a roman/sanniand look.

    Second and again I know this sounds picky but I'm just interested to know is there a way to make the faction icon change to the correct colour and type, once you have switched factions on the player hub?

    Thanks a again for your time

  18. #48

    Default Re: Rebel Commander - Play as all the Emergent Factions in BI

    im sorry but where do you put this rebel commander once you have downloaded it?

  19. #49

    Default Re: Rebel Commander - Play as all the Emergent Factions in BI

    Quote Originally Posted by Numaan View Post
    im sorry but where do you put this rebel commander once you have downloaded it?
    hi i have the big problem
    i cannot download the file when i klick on it
    there is a new tab where 404 - not found is on so can please somebody fix it, or send to me a different download link

    thanks

  20. #50

    Default Re: Rebel Commander - Play as all the Emergent Factions in BI

    hi i have the big problem
    i cannot download the file when i klick on it
    there is a new tab where 404 - not found is on so can please somebody fix it, or send to me a different download link

    thanks

  21. #51

    Default Re: Rebel Commander - Play as all the Emergent Factions in BI

    hi i have found a download link
    my problem is im not a modder i downloaded the file
    then i coopied the file into the bi file so now i can use the different fractions but when i use western roman rebels or eastern nothing happens i get on the campaign map but then nothing is happening
    do i have to change anythin thx !

  22. #52

    Default Re: Rebel Commander - Play as all the Emergent Factions in BI

    This mod don't work properly. Family Tree ain't working for rebels of Western, eastern roman factions, the family tree of the slaves ain't working either.

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