THX Dol Guldur
At the moment there is a problem with following units :merc_equites_veteranii, merc_graal_knights and merc_sarmatian_auxilia but I will need to test other merc horse units.
THX Dol Guldur
At the moment there is a problem with following units :merc_equites_veteranii, merc_graal_knights and merc_sarmatian_auxilia but I will need to test other merc horse units.
I have sorted out merc_equites_veteranii and tested other horse units-everything seems ok.Sarmatian and Graal knights still cause CTD
Somebody spotted a bug with the Mercenary Graal Knights, so don't bother with them.....
Ja mata, TosaInu. You will forever be remembered.
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Swords Made of Letters - 1938. The war is looming in France - and Alexandre Reythier does not have much time left to protect his country. A novel set before the war.
A Painted Shield of Honour - 1313. Templar Knights in France are in grave danger. Can they be saved?
Yeah thx I have seen that the post on twcenter.Apparently there is more to it then just replacing cas files or editing text.
anyway problem finally solved...after 2 days of testing![]()
It would be interesting to hear the solution - that would save other folks the trouble.Originally Posted by Maly Jacek
I would not advise anyone adding mercenary units unless you are prepared to go through long process of editing quite a few files and experiencing and many CTDs without error messages
By default all mercenary are assign to Slaves and this faction has reached its limits for number of units allowed.I'm not 100% sure if there is a full working pattern on adding new unit but this is what needs to be done.BTW this is not a tutorial just simply my observations :
THE MOST IMPORTANT THING
BACK UP ALL FILES YOU ARE GOING TO EDIT
1.Enable Slaves in custom battles for testing (in descr_sm_factions)
2.Adding usual lines in export_descr_unit, export_descr_unit_enums and export_units (text folder).Descr_model_battle comes next: some mercenary units need to have their own texture lines,some don't and same goes for model_sprite (I believe)
3.Testing time for new unit : if CTD (black screen , no error message) happens when loading custom battle you probably need to change ownership (delete slave bit) of some units to make space for our newly created mercenaries.Apart from export_descr_unit, you would need alter descr_rebel_factions and of course descr_strat in campaign folder plus descr_mercenaries for unit to appear on the campaign map.
Those test were made with Attila's Reloaded Late Roman skins installed
Last edited by Hans Kloss; 11-30-2005 at 17:23.
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