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Thread: Why CA doesnt get the modders on board like other corporations?

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  1. #1
    Master of Puppets Member hellenes's Avatar
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    Default Why CA doesnt get the modders on board like other corporations?

    We all know the story of BF1941 modders.
    The developers got them on board and they contributed to the BF2. HL is openly moddable and succesful games support and endorse modding.
    Why the CA doesnt follow this path?
    Are some parts of the code licensed under other developers?
    Is it imposed by the publisher/owner?

    Hellenes
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  2. #2

    Default Re: Why CA doesnt get the modders on board like other corporations?

    This is one of those questions that really do not have an answer.

    I suspect that the reason BF2 included work from modders was that the company was contracting them to produce content under strictly controlled circumstances. Their previous efforts proved they had the skill. It was easier than advertising for freelancers.....

    Nobody is really going to use amateur modders to produce content unless it makes commercial sense, and the quality and timescales are guaranteed.
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  3. #3
    The Lion Prince Member Sundjata Keita's Avatar
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    Default Re: Why CA doesnt get the modders on board like other corporations?

    Also its mainly up to Activision, the publishers how much CA can support the modding community.

  4. #4
    Master of Puppets Member hellenes's Avatar
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    Default Re: Why CA doesnt get the modders on board like other corporations?

    Quote Originally Posted by Sundjata Keita
    Also its mainly up to Activision, the publishers how much CA can support the modding community.
    IMHO its the SEGA that owns CA now if you play BI youll know...
    And they being a console publisher mainly dont like modding.

    Hellenes
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    Chief Biscuit Monitor Member professorspatula's Avatar
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    Default Re: Why CA doesnt get the modders on board like other corporations?

    I don't think there's much need for CA to support modders so heavily. They do provide a fair bit of feedback and modding opportunities though, hence there are dozens of mods out there, many of high quality. But the fact is, the Total War series has little competition. Other games may provide much better strategy options and more realistic empire building or whatever, but they don't have TW's massive 3D battles too. Until there are many high quality games similar in scope to TW, CA can do things as they like. The FPS market, especially the online part, is highly competitive and lucrative, hence developers are keen for others to mod their games, provide feedback etc to keep users interested in their title and not someone else's. If EA brought out a direct rival to TW, and it was actually bloody good, I wager modding would be a lot more open in the future. Whether they'd ask the modders to help out with their games though and provide further content, I don't know.
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    Ja mata, TosaInu Forum Administrator edyzmedieval's Avatar
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    Default Re: Why CA doesnt get the modders on board like other corporations?

    The Professor Chap is right....

    TW doesn't really have an "enemy" on the market. They have a big share of the market. Everyone is playing TW. And they don't need modders to improve the quality of the game, because they are relaxed because they have a big share of the market.

    So, why should they get help from modders?!
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