they are:
is there going to be a aor or an zor?
also will there be more units for the factions previewed that we didnt see?
![]()
just curious....
they are:
is there going to be a aor or an zor?
also will there be more units for the factions previewed that we didnt see?
![]()
just curious....
Forget whatyou have seen in other mods. Recruitment will be different. Honestly nearly everithing is different. And you have seen just a handful of the units we will have.
Hope that you are satisfied ....![]()
We don't really have zor or aor, instead we can define for each and every combination of unit, Province and Faction. Sounds good?![]()
I'm pretty sure someone said the Romans have quite a few more than any other because of the 3 different epochs.
cool thanks
The amount of models for each faction is limited, the amount of units isn't. Any unit they would historically would have used they can recruit. Romans have more models, thus more units.
"But if you should fall you fall alone,
If you should stand then who's to guide you?
If I knew the way I would take you home."
Grateful Dead, "Ripple"
what about textures? do they have a limit?Originally Posted by Steppe Merc
cause if this is true you could have a vary diversified army list![]()
The problem is, for each model, a faction can only have one texture (or two if you use the mercanary slot...). So that means that you can't use the same model over and over, and that certaint units can be shared across factions.
"But if you should fall you fall alone,
If you should stand then who's to guide you?
If I knew the way I would take you home."
Grateful Dead, "Ripple"
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