Results 1 to 30 of 87

Thread: An interesting development

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Re: An interesting development

    Very good points Elmo.
    Last edited by RTKCharlemagne; 01-12-2006 at 09:09.

  2. #2
    Member Member Oswald's Avatar
    Join Date
    Dec 2003
    Location
    england
    Posts
    50

    Default Re: An interesting development

    <sighs>
    Die Fast

  3. #3
    Senior Member Senior Member ElmarkOFear's Avatar
    Join Date
    Nov 2000
    Location
    Louisville, Ky. USA
    Posts
    1,856

    Default Re: An interesting development

    I am setting up a thread to collect a wishlist for the next TW game. Please participate in it and point out what absolutely must be in the next game to make MP work well and be attractive in drawing in new players.

    Example: CD-Key-to-Player-Username feature so CA will not have to shut down chat to stop the current problems with harrassment etc . . Need to be able to permanently ban/ignore players from your chat screen and games. Also, in extreme cases, a player could be banned from the MP lobby altogether.


    Things such as this. It may not do any good, but now would be the time to present a list since CA's attention has been drawn to MP with the shut down of chat. I am sure they would like to avoid that in the next game and will be more susceptible to take a close look at the MP community's wish list as long as it is non-critical of the current game and lists a valid reason why the item would be good for the game (MP and/or SP).

    I will also post at the .com asking for ideas/wishes.

    I am willing to come back to TW if they bring back features of old, which made the MP game so much fun to play. Atmosphere is what is missing from RTW MP. For some reason it just doesn't have that "THANG" which keeps you coming back. :)
    I have seen the future of TW MP and it is XBox Live!

  4. #4

    Default Re: An interesting development

    My latest post at the RTW forums...

    In a conversation I had with Choja several weeks back, he stated that in a personal meeting with 2 upper level Sega managers concerning the lobby issue, the Sega representatives made a comment alluding to a perception that MP had only 200 people playing. The comment was made in relation to making decisions investing more money to fix the chat issues based on such a small number of people playing.

    At this point based on the lack of response from Sega, I have no reason to doubt his statement. Where is our answer Shogun???
    The wait, along with the unresponsiveness of Sega is unnaceptable.
    Last edited by RTKCharlemagne; 01-16-2006 at 09:45.

  5. #5
    Fear is the Mind Killer Member cromwell's Avatar
    Join Date
    May 2001
    Location
    Ottawa, Ontario, Canada
    Posts
    96

    Default Re: An interesting development

    Maybe we need another letter from the community, with sigs attached. We could mail this directly to Sega, and put pressure on from another angle. Forget going through "shogun" and the .com. There are more than 200 people all told, it's just that the online atmosphere sucks.

    If Sega isn't concerned due to the small amount of people online, I wish CA would just release a server patch, and let us run our own servers. This takes them off the hook, and gives us some control.

    Later all

    Cromwell
    Last edited by cromwell; 01-16-2006 at 16:34.
    I will not fear
    Fear is the mindkiller,
    Fear is the little death
    That brings total Oblivion
    I will permit my fear to pass
    Over me and through me
    And where it has gone
    I will turn the inner eye
    Nothing will be there
    Only I will remain.

  6. #6
    Celtic Tiger Member Squirrel_of_hatred's Avatar
    Join Date
    Oct 2004
    Location
    Dublin, Ireland.
    Posts
    30

    Default Re: An interesting development

    HA hA hAaa

    Dont you see the stupidity in that statement about only being 200 people online.

    The Bloody online thing dosent fully work, ITS DEFECTIVE -thats why!! sheesh.

    Its a fair testament to the people who do play online despite of this, putting up with "Cannot connect to host", "Gamespy has encountered an error" and so on when trying to join games then, with those that can host "the game has desynched" style error messages. Many people can host but not join games!!! the list go's on.

    By right im suprised anyone play's under these conditions when you have the latest flash and dazzle, online, fully working titles but amazingly the community puts up with these hardships to say the least, and gets the above statement which contradicts itself.

    If there are hundreds of people willing to be patient with a defective, frustrating, flawed online game imagine how many people would be interested in the same game that actually allows people to play online with out these afflictions. Look at the effort put into the top quality mods!! I like to call it common sense.

    Not to be entirely negative i would like to thank CA/Shogun etc. for implementing the last patch and putting the option of removing the fairy sparkle effect a gripe of mine and also making the cav / infantry balance more realistic and plausable and for fixing the replays i do appreciate it and you deserve some positive feedback every now and then im sure though people arent likely to post just to say everything is working dandy, -for the patches thank you and keep it up.

    Celtic Tiger...
    Last edited by Squirrel_of_hatred; 01-17-2006 at 06:57.
    When diplomacy fails force prevails...

  7. #7

    Default Re: An interesting development

    Dont you see the stupidity in that statement about only being 200 people online.
    Of course I do.

    There is obviously more than a mere 200 people in MP, and with a properly working MP there would obviously be many more. However the reason I quoted Choja there was to make the bigger point that Sega is not willing to invest in a fix because they don't see a return on their investment by doing so, due to their percieved lack of people who even play RTW/BI mp.

    Based on their actions, or rather their lack of it so far, it looks like Sega is willing to sacrifice the entire RTW/BI MP community over this whole issue....

    After 7 weeks, and no workable solution put forth so far by Sega or Shogun, it looks like what Choja said to me reflects reality through Sega's eyes. Hopefully Sega/Shogun will prove my conclusion false, but so far neither has done anything to convince me otherwise...
    Last edited by RTKCharlemagne; 01-17-2006 at 09:36.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO