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  1. #1

    Default Re: An interesting development

    Good job shogun, you just buried RTW MP for me...

    If thats all CA is capable of... their incompetence is legendary.

    1.)1.3 memory leak and lag in mp
    2.) worthless AI
    3.) shutting down lobby chat...
    4.) patch 1.3 = downgrade of 1.2
    5.) bad mp features
    6.) bad PR


    What next?

    "Originally Posted by The Shogun

    Because we the CA staff are bad progammers therefore we can't make MP RTW a smooth game, produce good AI, stop racist remarks in multipayer, excel at lagging there for we have to "convince" SEGA to buy us over.

    We apologise for the inconvenience caused by these action to convenience our incompetence. But we hope that you will appreciate that our aim (though we don't really care) is to provide an "enjoyable" working environment for everyone in CA. Sorry for all those gamers who had bought our crap."



    I would like to see them post that for once...

  2. #2
    Senior Member Senior Member Duke John's Avatar
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    Default Re: An interesting development

    This is stupid! How are people now supposed to give passwords to each other?

    I know now that I won't buy the next TW unless CA seriously improves his act.
    Last edited by Duke John; 11-30-2005 at 09:30.

  3. #3
    aka AggonyAdherbal Member Lord Adherbal's Avatar
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    Default Re: An interesting development

    long live Ensemble Studios & Blizzard Entertainment.
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  4. #4
    Blue Eyed Samurai Senior Member Wishazu's Avatar
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    Default Re: An interesting development

    Quote Originally Posted by [cF]Adherbal
    long live Ensemble Studios & Blizzard Entertainment.
    Thats what i was thinking untill i actually played AoE III in my opinion the most boring game of the AoE series
    "Wishazu does his usual hero thing and slices all the zombies to death, wiping out yet another horde." - Askthepizzaguy, Resident Evil: Dark Falls

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  5. #5

    Default Re: An interesting development

    My clan and our community have completely abandoned the Total War series over this. Well, that and the fact bugs and a crummy interface/bad servers were not improved upon by the expansion. The several members and myself who bought the game feel very cheated. Given the chance over, I would not have bought the expansion, nor Rome TW vanilla either. The headaches and frustration visitied on us first by the game and then by the developers lack of foresight has ruined whatever kind of loyalty I felt towards CA. I won't even start on Sega. I bought RTW on the basis of your past games of Medevail and Shogun. I bought the expansion in the hopes that this was an isolated incident, the "bomb" game some companies make from time to time. Instead, you (CA) proved you simply don't care about your customers, or take pride in the product you vomitted onto the shelf.


    Before you trumpet the accomplishments of Blizzard, you may want to look at whats happening to them. Much like CA's developers, in World of Warcraft the game continues to decline as the developers ignore the pleas of the community and its paying customers. Look at the census numbers of players, you'll find that WOW has lost 28% of its North American player population since September. Thats staggering for a first year MMO. Granted it still has millions of players, but the rot is setting in.

    Secondly is Warcraft 3, the current RTS for Blizzard. Again, looking at their own Battle.net census, you'll see between December of '04 where a little over 1 million games were played, there were fewer then 225,000 played in December of '05, and you can see the stready decline month by month. Its not because there's other RTS's out there competeting, because there isn't. Its because Blizzard screwed with the game and changed their match making system on the ladder, turning away tens of thousands of players who were tired of being pitted against the top ranked players game after game, with balance issues still severly out of whack. The ONLY thing I like that Blizzard has over CA and everyone else is the BattleNet, WHEN it working properly.

    The lesson is too many companies are making games with the thought in mind we'll like them because they TELL US to. i.e. Square-Enix and Final Fantasy 12, Blizzard's World of Warcraft, Creative/Sega' Rome Total War, etc. Gone are the days when companies made games people wanted to see, or adapted them to the wants of their players.
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  6. #6
    Friend of Lady Luck Member Mooks's Avatar
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    Default Re: An interesting development

    Dont forget about Ensemble studios and AOE3, the game producers completely abandoned everyone that made the game, leaving once-loyal costumers pissed off. Theyre multiplayer doesnt work for a decent percentage of costumers, and even if it does work the servers dont half the time (Can you beleive ESO servers were flooded by a mere 5k people? the games got out of synch and at the end of the game their victorys didnt count)

    Seems theres a plaque going around...Devolopers abandoning their games, in the hope that everyone will buy it and the expansion without complaint.

    At LEAST RTW has patches coming out, and i think the single player is awsome, even if the multiplayer chat got f*cked up.
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  7. #7
    Senior Member Senior Member Tomisama's Avatar
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    Default Re: An interesting development

    Not to darken an already dismal picture.

    But you do all realize that quite possibility SEGA only bought Total War to avoid some nasty legal wrangling over the release of SEGA’s Spartan Total War.

    That when the name conflict was realized, it was then resolved by simply gobbling up the embarrassment (probably cheaper that the lawsuit and adverse publicity).

    If that is the case (which I hope it is not), we have little hope of ever moving forward to get things fixed, and have better Total War games in the future.

    ----

    In comparison with previous editions, Rome was, and continues to be (for different reasons) a disaster for multiplayers. A community of hundreds of (quite possibly over a thousand) avid multiplayers has been lost, which is a shame for them, but even more of a shame for the manufactures.

    I say that because of the belief that I have, that a thriving multiplayer community is the best advertisement a game can have, even for people who don’t play multiplayer. When single players see a healthy multiplayer community, it has got to be the “best” endorsement for a game's purchase. The logic being;

    “if all of those people are having that much fun, It must be a great game”…

    Last edited by Tomisama; 01-07-2006 at 22:59.
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  8. #8
    ..fears no adversary Senior Member Jochi Khan's Avatar
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    Default Re: An interesting development

    Quote Originally Posted by Duke John
    This is stupid! How are people now supposed to give passwords to each other?
    That is just the 'tip of the iceberg'. So now we can no longer set up a game where we agree...which map...we attack or defend...who is playing with who...which players are going to be in which team...who shall we invite etc etc.
    This attitude by CA is nothing short of rubbish.

    Had they not ruined the lobby by going 'backwards' and undoing all the work that was put in to make it 'workable' a lot of these problems could have been sorted by the players. (the ban/ignore option worked before, why was it changed?)

    I can only hope that they see the foolishness in their decision and reinstate the chat lobby.

    What happened to their option to withdraw/invalidate the CD Key, which would have made it impossible for the troublemakers to log on to the Lobby?
    Chatmonitor was there to witness who they are?

    If nothing is done this will be goodbye to MP Total War. It will be impossible to play the game this way. Or are CA only concerned with the marketing and sales of their product?

    Jochi
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  9. #9
    Member Member Loinnreach's Avatar
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    Default Re: An interesting development

    Communication is possible with private message option and in hosted game. I'm wondering if this would be now disabled as well.


    To CA:

    You have heard a lot of suggestions, what to improve, what to add in upcoming TW - befor RTW was out.

    People have paid for your product and now you are disabeling one option of it, becaus you have not listened to almost none of the suggestions when you have been developing RTW which might be a solution for this situation.

    You have obligations toward customers who 'support' your products, to ensure them best possible quality for the product you are offering on the market.

    Your actions are unresponsible.

    As far I know as well, those who write such things in lobbies as they do, can be BANNED.

    Why to 'punish' all MP players becaus of few?

    Ensemble Studios & Blizzard Entertainment
    You should check their community forums.

  10. #10
    Master of Puppets Member hellenes's Avatar
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    Default Re: An interesting development

    Quote Originally Posted by Loinnreach
    You should check their community forums.

    http://www.blizzard.com/patches/

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  11. #11
    Ultimate Member tibilicus's Avatar
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    Default Re: An interesting development

    Coming for a regualr MP player this is absolutly stupid. Although PM is still possible the whole idea of banning chat is absolutly stupid. They it is not possible for them to band single players, I say why not?
    I will continue to play Mp as I love total war but to CA I have something to say. Not only has the GameSpy server been even more of a pain in the back side in recent weeks but this has really given me a good booting up it. If CA are trying to not only destroy the MP cominity but also lose customers then there going the right way about it.
    Congratualtions on another job well done GameSpy/CA!


    "A lamb goes to the slaughter but a man, he knows when to walk away."

  12. #12

    Default Re: An interesting development

    HI guys

    So as most of you know the lobbies chat (for online gaming) is disabled, in-game chat is still enabled , the idea is battles are arranged on the forums, so you know who you're playing with. You then go to the lobbies to hook up and play. In-game chat is pretty much a necessity in the multiplyer games (especially larger battles). Therefore anyone in the lobbies will not be exposed to anything unpleasant. As forum identity is recorded any misbehaviour there can be properly reported and dealt with. We have taken this action due to racist and abusive behaviour in lobbies. Please bear in mind that the game has a 12 rating.

    As for a better solution than just turning chat off, we are looking in to this now. It is counter productive to start flaming the boards and slating the developers. A small minority have made this action necessary. Racist behaviour is unacceptable on these boards and our lobbies and I ask that the community show a united front on this. We are working to improve this situation and will keep you informed of our progress. This a temporary measure only we are not trying to kill off online play, we are tying to save it.

    Thank you.
    The Shogun :Bringing wisdom in an unwise world. And tea. Sometimes I bring tea.

  13. #13

    Default Re: An interesting development

    Quote Originally Posted by The Shogun
    the idea is battles are arranged on the forums, so you know who you're playing with..
    Do you play your own products? Have none of the post above said anything that your team do not understand.



    Quote Originally Posted by The Shogun
    It is counter productive to start flaming the boards and slating the developers...
    No, shutting down the lobby chat before finding a solution is.

    By the way three clans that I used to play with have stopped playing RTW because of your multiplayer problems (People spend HOURS trying to arrange "a" proper game).

    The lobby use to have more players, BI didn't improve on that, try figure that out.

    Give us results not suicidal decisions, then the community will stand with you.
    Last edited by AquaLurker; 11-30-2005 at 17:45.

  14. #14
    ..fears no adversary Senior Member Jochi Khan's Avatar
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    Default Re: An interesting development

    Quote Originally Posted by The Shogun
    HI guys
    the idea is battles are arranged on the forums, so you know who you're playing with. You then go to the lobbies to hook up and play.
    .
    This is not the case. Other than for Tournaments. You obviously have no idea how the online game is played. How on earth can people meet on the forum to arrange games.
    Other than for specialised Clan games the majority of players play at random against/with people they meet in the Lobbies. Even clan members have to meet up before they can play.

    Quote Originally Posted by The Shogun
    This a temporary measure only we are not trying to kill off online play, we are tying to save it.
    As a temporary measure or otherwise, this is certainly the right way to go about killing off the online play.
    If we cannot arrange games in the Lobby what is the point of logging on?
    and if we dont log on the MP is finished.

    The PM chat option is still available? Have you tried chat with half a dozen people with this option?
    In the previous Total War games it was possible to select a number of players and discuss whatever with all of them at the same time. Not with RTW or BI you dont. You can only direct your chat to ONE person at a time. Try typing the same message out to 6 or more people and changing the ...select so and so...each time.

    Jochi
    R.I.P Great Warrior Ja mata TosaInu


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    Do your best and do it according to your own inner standard
    --call it conscience--
    not just according to society's knowledge and judgement of your deeds.

  15. #15
    Forever British Member King Ragnar's Avatar
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    Default Re: An interesting development

    *shakes head in disgust*, its a joke now, crappy gamespy connection and no chat in the lobbies. My love for barbarian invasion will sffer greatley because of this.
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