The experience required to get a command star really should grow exponentially. It would be better that way. Though, in all honesty, most generals are born with talent and don't learn new commanding techniques in the field.
The experience required to get a command star really should grow exponentially. It would be better that way. Though, in all honesty, most generals are born with talent and don't learn new commanding techniques in the field.
Fighting isn't about winning, it's about depriving your enemy of all options except to lose.
"Hi, Billy Mays Here!" 1958-2009
Who says General dont learn knew things on the field. Africanus was only able to achieve that title by learning from battles against hannibal. He took what he learned against Hannibal and was only able to defeat Hannibal due to this. Although since it is really us controlling the General and his army, gaining higher attack values and defense can simulate better drills and training from the general, which he probably wouldnt learn much new things in the field. In terms of gameplay, Exponential would be the best solution IMO. Make it so, your punished for bringing a completely raw general to the field, but if they've fought some rebels, they will have some stars so the difference in rating isnt too bad between a high star generals and your general who has only practised against Rebels.
Yes, that's what I would bery much prefer.Originally Posted by Saracen_Warrior
"I love this fellow God. He's so deliciously evil." --Stuart Griffin
Hurin_Rules:
Troop quality, experience, weapon modifiers, armor modifiers, and basic unit morale all contribute.In terms of the odds, is it just base numbers or does troop quality come into play as well?
Only by modding the above.And is there any way of modding this?
Saracen_Warrior:
I feel an urge to quibble coming on...Africanus was only able to achieve that title by learning from battles against hannibal. He took what he learned against Hannibal and was only able to defeat Hannibal due to this.
It's true Scipio was at the Ticinus (accompanying his father, a consul in 218) and served as a 19 year old tribune two years later at Cannae in 216 BC. But he didn't face an army commanded by Hannibal again until Zama in 202. From 210 to 205 he commanded the Roman army in Spain; I think it's much more likely that he developed his command abilities there.
The truth is the most valuable thing we have. Let us economize it. - Mark Twain
That still proves my point. He gained valuable experience in the field. Actually, if you look at his Army at Zama, he definetely learned a lot from Hannibal. He knew jsut how to negate Hannibals elephants. Scipio had a flexible army capable of some maneuvering in the heat of battle. Scipio realized that the Romans lost to Hannibal because he used terrain and maenuever to his advantage. Scipio took this knowledge and practised in Spain. Through his battles he learned knew things and became a more competent commander.
Last edited by Saracen_Warrior; 12-02-2005 at 05:10.
I can think of three simple ways to make getting command stars harder:
I'm simplifying a lot by considering only the Good Commander trait, but these would apply in general to most traits affecting Command.
(1) Decrease the battle odds threshold for getting a victory that will count toward getting an additional command star. In RTW 1.3 this is 2.25. If you win a battle with battle odds less than 2.25:1 in your favor, you get one "point" towards an additional command star.
(2) Increase the number of "points" required to get each additional command star. In RTW 1.3 it's 1 for the first star, 2 for the second, 4 for the 3rd, 8 for the 4th, and 16 for the 5th. Addtional stars would have to come from some additional trait or ancillary.
(3) Decrease the chance of earning the "point". In RTW 1.3 it's always 100%.
Don't have BI myself so I can't tell you what's going on. In RTW all this stuff can be dug out of the file export_descr_character_traits.txt, I assume the same is true for BI. Lots of stuff in there though.
Saracen_Warrior:
Perhaps there is a misunderstanding, I'm not arguing Scipio didn't earn valuable experience in the field, I'm arguing that this just didn't have a lot to do with Hannibal. He certainly couldn't have learned how to deal with elephants from Hannibal: at the Ticinus and at Cannae there weren't any. If Scipio was at the Trebia he would have learned the wrong lesson - Hannibal put his elephants on his flanks with the cavalry rather than in the center as at Zama.
The truth is the most valuable thing we have. Let us economize it. - Mark Twain
Thanks Atilius, but is there any way of knowing in-game when the odds are beyond 2.25? I mean, you said its not just numbers, so you can't just add up the troops, but does the game display the odds at all so you can tell whether you'll get the command star or not?Originally Posted by Atilius
Thanks for all the info, BTW.
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"I love this fellow God. He's so deliciously evil." --Stuart Griffin
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