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Thread: Why cant I build a cathederal???????

  1. #1

    Default Why cant I build a cathederal???????

    The province in question has a monastery, Rectory, Church and citadel so why the hell not ??? I have3 one in another prvince and its is less advanced.............some help please

  2. #2
    Philologist Senior Member ajaxfetish's Avatar
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    Default Re: Why cant I build a cathederal???????

    You're only allowed one cathedral. If you have one already your faction cannot build another regardless of prerequisite buildings. If you really want it in another province you can destroy the old one and build one new. You could also do the same to build more than one university, military academy, etc., though that's more of an issue with the Turks than any Catholic faction.

    Ajax

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    Flavius Claudius Julianus Member NodachiSam's Avatar
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    Default Re: Why cant I build a cathederal???????

    I'd love to have a second one myself, can this be modded?
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    imaginary Member Weebeast's Avatar
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    Default Re: Why cant I build a cathederal???????

    The old mtw had this feature (I read some 'read-me' somewhere); you could build more than one big buildings, but then they patched it in 1.1. I'm not sure what's the reason. I'm guessing it was pointless to build another citadel somewhere else once you've got one in Granada for GG points.

    [edit] change Granada to Ile de France so that my post doesn't confuse you.
    Last edited by Weebeast; 12-03-2005 at 09:10.

  5. #5
    Member Member Matty's Avatar
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    Default Re: Why cant I build a cathederal???????

    If you can only have one, what's the point of destroying and rebuilding elsewhere? When you destroy it, surely the attribute dies as well?

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    Master of Puppets Member bretwalda's Avatar
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    Default Re: Why cant I build a cathederal???????

    You can mod the game to make Cathedras, Grand Mosques, etc non-unique. Check in the modding forums!
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  7. #7

    Default Re: Why cant I build a cathederal???????

    I read a post some where that if you schedule more then one to be built in the same year you can get more then one.
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    Master of Puppets Member bretwalda's Avatar
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    Default Re: Why cant I build a cathederal???????

    I think that was patched out of the game with 1.1 or something. Surely not so in MTW VI 2.01

    Quote Originally Posted by Eternal Champion
    I read a post some where that if you schedule more then one to be built in the same year you can get more then one.
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  9. #9
    Philologist Senior Member ajaxfetish's Avatar
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    Default Re: Why cant I build a cathederal???????

    Quote Originally Posted by Matty
    If you can only have one, what's the point of destroying and rebuilding elsewhere? When you destroy it, surely the attribute dies as well?
    Cathedral gives troops +3 morale. If you have a cathedral in one province but make all your best troops in another, you could destroy it and rebuild it where it'll do more good. Usually easier to just build it in the right place to begin with of course .

    Ajax

    "I do not yet know how chivalry will fare in these calamitous times of ours." --- Don Quixote
    "I have no words, my voice is in my sword." --- Shakespeare
    "I can picture in my mind a world without war, a world without hate. And I can picture us attacking that world, because they'd never expect it." --- Jack Handey

  10. #10

    Default Re: Why cant I build a cathederal???????

    +1 morale for church, +1 morale for monastery, +2 morale for reliquary, +3 morale for church. A morale point means +2 morale in battle, so that means +14 morale in battle. Which would certainly keep your halberdiers in line.

  11. #11
    Arrogant Ashigaru Moderator Ludens's Avatar
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    Lightbulb Re: Why cant I build a cathederal???????

    Quote Originally Posted by Patron
    +1 morale for church, +1 morale for monastery, +2 morale for reliquary, +3 morale for church. A morale point means +2 morale in battle, so that means +14 morale in battle. Which would certainly keep your halberdiers in line.
    Er... Not quite. Firstly a point of valour gives two points of morale. A point of morale on the campaign map translates into one point of morale on the battle map (logically). Secondly, cathedral and reliquary are upgrades of the church and monastery respectivily, so I don't think the bonus is cumulative. At max building upgrades you get +2 for reliquary and +3 for church, making a total of +5 which is nice, but does not make them unroutable.
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