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Thread: Model and skin/texturing conflict

  1. #1

    Default Model and skin/texturing conflict

    now I admit im not that knoledgeble on 3dmax but for example, I take a flax from a thracain and attach it to a peasant everything is fine except the skin for the flax is being drawn from the peasants skirt, my question is how do I modify which areas draw which parts from which skins?.
    pictures would help as I can be bloody stupid sometimes :)

  2. #2
    Insanity perhaps is inevitable Member shifty157's Avatar
    Join Date
    Jan 2005
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    1,145

    Default Re: Model and skin/texturing conflict

    It has to do with the fact that the peasant texture doesnt have a falx in it. So first youre going to have to add a falx to the texture using photoshop or paint shop pro. Once youve done that youre going to have to wrap the texture correctly in 3dsmax. It isnt a very long or difficult process. Check out the Scriptorium to get the details on how to do that stuff. The Scriptorium will have everything youll need.

  3. #3

    Default Re: Model and skin/texturing conflict

    ahhh wrap it thanks in a way youve just helped me see the gap in the middle I was looking for

  4. #4

    Default Re: Model and skin/texturing conflict

    still confused and Ive read through alot.

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