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Thread: End date in MTW: VI

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  1. #1

    Default Re: End date in MTW: VI

    Thanks.

    Do I have to do this before strarting a campaign or can I mod it in the middle of one?

    Also, with that I could mod the game so that the most advanced units are available from the beggining of the game, right?

    Thanks in advance.

  2. #2
    Member Member Knight Templar's Avatar
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    Jun 2005
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    Zagreb, Croatia
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    Default Re: End date in MTW: VI

    You have to mod it before you start a campaign.

    About units, you can't in this file.
    If you want to change in which periods will units be trainable (early, high or late) you have to download Gnome editor (or Dragon editor as well), open crusaders_unit_prod11.txt with it and change the 20th column (if you want to)

  3. #3
    Urwendur Ûrîbêl Senior Member Mouzafphaerre's Avatar
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    Nov 2003
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    Default Re: End date in MTW: VI

    .
    Date changes are valid in ongoing campaigns (in MTW, not RTW).
    .
    Ja mata Tosa Inu-sama, Hore Tore, Adrian II, Sigurd, Fragony

    Mouzafphaerre is known elsewhere as Urwendil/Urwendur/Kibilturg...
    .

  4. #4

    Default Re: End date in MTW: VI

    Thanks a lot for the feedback.

    It's great to find such a helpful community

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