Is it possible that someone could help me mod the game to unlock the ERE Rebels at the start? I read in another topic someone managed to unlock them, but they didn't say how. So, as it stands, I've been modding the descr_strat and descr_win_conditions and the campaign descriptions files, but I get a CTD when I click on the arrow to start the campaign. Yes, I can select the ERE Rebels from the faction selection screen for the Main Campaign, it's when I start the campaign itself. I've even messed around with the descr_events and the descr_sm_factions or whatever it is called...

The other thing is that I've tried to give them a settlement at the start...I didn't do it correctly, and the CTD doesn't happen - but then the dialogue that tells you your faction has been wiped out pops up, with the fow stretched across the entire map.

I don't want to download a mod because I want the ERE Rebels my own way, and only them, just as about two armies, ready to take the world on. Nothing more, nothing less. Perhaps some agents. I just need help in preventing that CTD when starting the campaign. All the little things like traits, retinue, agents, units, etc, can be sorted out later. Could someone also give me two sets of safe xy co-ordinates in Thracia? I ask that because I'm wondering if the starting co-ordinates is messed up and causes the CTD.

Thanks for the help anyone can offer.